Files
tbd-station-14/Content.Shared/Silicons/Laws/Components/SiliconLawProviderComponent.cs
2024-11-14 17:21:03 +01:00

39 lines
1.2 KiB
C#

using Robust.Shared.Prototypes;
using Robust.Shared.Audio;
namespace Content.Shared.Silicons.Laws.Components;
/// <summary>
/// This is used for an entity which grants laws to a <see cref="SiliconLawBoundComponent"/>
/// </summary>
[RegisterComponent, Access(typeof(SharedSiliconLawSystem))]
public sealed partial class SiliconLawProviderComponent : Component
{
/// <summary>
/// The id of the lawset that is being provided.
/// </summary>
[DataField(required: true)]
public ProtoId<SiliconLawsetPrototype> Laws = string.Empty;
/// <summary>
/// Lawset created from the prototype id.
/// Cached when getting laws and modified during an ion storm event and when emagged.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public SiliconLawset? Lawset;
/// <summary>
/// The sound that plays for the Silicon player
/// when the law change is processed for the provider.
/// </summary>
[DataField]
public SoundSpecifier? LawUploadSound = new SoundPathSpecifier("/Audio/Misc/cryo_warning.ogg");
/// <summary>
/// Whether this silicon is subverted by an ion storm or emag.
/// </summary>
[DataField]
public bool Subverted = false;
}