* Pulling rework Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame. * More pulling cleanup * stats * More cleanup * First draft * More pulling * weh * Fix puller * Pulling working * Fix merge * Dunked * Self-merge time * Fix hotkey * Fix container changes * oop * Fix multi-pulling * Move alerts cleanup. * pulling fixes
18 lines
482 B
C#
18 lines
482 B
C#
namespace Content.Shared.Pulling.Events
|
|
{
|
|
/// <summary>
|
|
/// Directed event raised on the pulled to see if it can be pulled.
|
|
/// </summary>
|
|
public sealed class BeingPulledAttemptEvent : CancellableEntityEventArgs
|
|
{
|
|
public BeingPulledAttemptEvent(EntityUid puller, EntityUid pulled)
|
|
{
|
|
Puller = puller;
|
|
Pulled = pulled;
|
|
}
|
|
|
|
public EntityUid Puller { get; }
|
|
public EntityUid Pulled { get; }
|
|
}
|
|
}
|