Logo
Explore Help
Sign In
tommy/tbd-station-14
2
1
Fork 0
You've already forked tbd-station-14
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
bb864f2b5693d1cd1f7be99e381036f1deac901b
tbd-station-14/Content.Shared/Inventory
History
beck-thompson fc0a6dfdb3 Cleanup and small update to the stethoscope! (#36210)
* First commit

* Address most of the review!
2025-03-30 22:27:08 -04:00
..
Events
make RefreshOverlay default to the player session (#32354)
2025-01-30 16:09:25 +11:00
VirtualItem
Pulled item interaction fix (#34587)
2025-02-11 14:29:37 +11:00
InventoryComponent.cs
Borg type switching. (#32586)
2024-11-14 11:08:35 -06:00
InventorySystem.cs
Reflection refactor (#19253)
2023-08-25 12:48:27 +10:00
InventorySystem.Equip.cs
Fix admin ghosts not being able to see items in pockets or interact with them (#31076)
2024-11-22 03:56:05 +01:00
InventorySystem.Helpers.cs
Fix references to obsolete TryGetContainingContainer override (#34912)
2025-02-11 06:08:17 +01:00
InventorySystem.Relay.cs
Cleanup and small update to the stethoscope! (#36210)
2025-03-30 22:27:08 -04:00
InventorySystem.Slots.cs
Borg type switching. (#32586)
2024-11-14 11:08:35 -06:00
InventoryTemplatePrototype.cs
Cleanup: Remove redundant prototype name specifications (#35793)
2025-03-19 19:30:31 +01:00
SelfEquipOnlyComponent.cs
Cursed Mask (#29659)
2024-08-10 11:14:58 -04:00
SelfEquipOnlySystem.cs
Cursed Mask (#29659)
2024-08-10 11:14:58 -04:00
SlotFlags.cs
Hardsuits, EVA suits, Firesuits, and others now protect your feet from Glass Shards (#26764)
2024-04-28 17:11:46 +10:00
Powered by Gitea Version: 1.25.2 Page: 734ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API