Files
tbd-station-14/Content.Shared/Interaction/Components/NoRotateOnInteractComponent.cs
2023-09-23 15:45:13 +10:00

12 lines
361 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Interaction.Components;
/// <summary>
/// This is used for entities which should not rotate on interactions (for instance those who use <see cref="MouseRotator"/> instead)
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class NoRotateOnInteractComponent : Component
{
}