Files
tbd-station-14/Content.Shared/Drugs/SeeingRainbowsComponent.cs

10 lines
312 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Drugs;
/// <summary>
/// Exists for use as a status effect. Adds a shader to the client that scales with the effect duration.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class SeeingRainbowsComponent : Component { }