* Add struct for holding historical data on cargo bounties * Add localisation strings for bounty history * Add new XAML entry for display bounty history * Expand cargo bounty menu to include tabs * Ensure station databases hold historical bounty data * Add to the bounty history when removing one from active * Feed bounty history into cargo's bounty system * Move tab title setting to constructor * Remove redundant access specifications * Remove un-needed override * Fixup BountyHistoryEntry backing code * Fix formatting in CargoBountyMenu * Reformat BountyHistoryData * Rework TryRemoveBounty to use new Entity type * Add Enum for showing bounty results * Rework look and feel of History tab * Add visible text when no bounties have been completed yet * Remove control * Swap default to null * Reverse ordering of bounties so last entry comes first * Remove redundant Visible * Move enum docs into the enum
85 lines
2.6 KiB
C#
85 lines
2.6 KiB
C#
using Robust.Shared.Audio;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Shared.Cargo.Components;
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[RegisterComponent]
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public sealed partial class CargoBountyConsoleComponent : Component
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{
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/// <summary>
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/// The id of the label entity spawned by the print label button.
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/// </summary>
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[DataField("bountyLabelId", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
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public string BountyLabelId = "PaperCargoBountyManifest";
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/// <summary>
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/// The time at which the console will be able to print a label again.
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/// </summary>
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[DataField("nextPrintTime", customTypeSerializer: typeof(TimeOffsetSerializer))]
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public TimeSpan NextPrintTime = TimeSpan.Zero;
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/// <summary>
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/// The time between prints.
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/// </summary>
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[DataField("printDelay")]
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public TimeSpan PrintDelay = TimeSpan.FromSeconds(5);
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/// <summary>
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/// The sound made when printing occurs
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/// </summary>
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[DataField("printSound")]
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public SoundSpecifier PrintSound = new SoundPathSpecifier("/Audio/Machines/printer.ogg");
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/// <summary>
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/// The sound made when the bounty is skipped.
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/// </summary>
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[DataField("skipSound")]
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public SoundSpecifier SkipSound = new SoundPathSpecifier("/Audio/Effects/Cargo/ping.ogg");
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/// <summary>
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/// The sound made when bounty skipping is denied due to lacking access.
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/// </summary>
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[DataField("denySound")]
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public SoundSpecifier DenySound = new SoundPathSpecifier("/Audio/Effects/Cargo/buzz_two.ogg");
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}
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[NetSerializable, Serializable]
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public sealed class CargoBountyConsoleState : BoundUserInterfaceState
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{
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public List<CargoBountyData> Bounties;
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public List<CargoBountyHistoryData> History;
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public TimeSpan UntilNextSkip;
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public CargoBountyConsoleState(List<CargoBountyData> bounties, List<CargoBountyHistoryData> history, TimeSpan untilNextSkip)
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{
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Bounties = bounties;
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History = history;
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UntilNextSkip = untilNextSkip;
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}
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}
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[Serializable, NetSerializable]
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public sealed class BountyPrintLabelMessage : BoundUserInterfaceMessage
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{
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public string BountyId;
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public BountyPrintLabelMessage(string bountyId)
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{
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BountyId = bountyId;
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}
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}
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[Serializable, NetSerializable]
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public sealed class BountySkipMessage : BoundUserInterfaceMessage
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{
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public string BountyId;
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public BountySkipMessage(string bountyId)
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{
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BountyId = bountyId;
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}
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}
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