Files
tbd-station-14/Content.Shared/Body/Organ/OrganComponent.cs
0x6273 37b8d78dac Body code cleanup (#24946)
* Fix test

* Kill float accumulators

* Use entity proxy methods

* DataField auto name generation where possible

* Kill comp properties

* Clean up server comps

* Make events record structs

* Clean up shared body code

* Clean up server body code

* Rename organ events to be same names as in med refactor
2024-03-27 17:48:37 -07:00

17 lines
450 B
C#

using Content.Shared.Body.Systems;
using Robust.Shared.Containers;
using Robust.Shared.GameStates;
namespace Content.Shared.Body.Organ;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
[Access(typeof(SharedBodySystem))]
public sealed partial class OrganComponent : Component
{
/// <summary>
/// Relevant body this organ is attached to.
/// </summary>
[DataField, AutoNetworkedField]
public EntityUid? Body;
}