* Initial commit * Add universal modifier for all damage/heals, make guidebooks work. * help text
61 lines
1.9 KiB
C#
61 lines
1.9 KiB
C#
using Content.Shared.Damage;
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using Content.Shared.Damage.Events;
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using Content.Shared.Examine;
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using Content.Shared.FixedPoint;
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using Content.Shared.Projectiles;
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using Content.Shared.Weapons.Ranged.Components;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Weapons.Ranged.Systems;
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public sealed partial class GunSystem
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{
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protected override void InitializeCartridge()
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{
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base.InitializeCartridge();
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SubscribeLocalEvent<CartridgeAmmoComponent, ExaminedEvent>(OnCartridgeExamine);
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SubscribeLocalEvent<CartridgeAmmoComponent, DamageExamineEvent>(OnCartridgeDamageExamine);
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}
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private void OnCartridgeDamageExamine(EntityUid uid, CartridgeAmmoComponent component, ref DamageExamineEvent args)
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{
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var damageSpec = GetProjectileDamage(component.Prototype);
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if (damageSpec == null)
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return;
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_damageExamine.AddDamageExamine(args.Message, Damageable.ApplyUniversalAllModifiers(damageSpec), Loc.GetString("damage-projectile"));
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}
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private DamageSpecifier? GetProjectileDamage(string proto)
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{
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if (!ProtoManager.TryIndex<EntityPrototype>(proto, out var entityProto))
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return null;
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if (entityProto.Components
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.TryGetValue(_factory.GetComponentName(typeof(ProjectileComponent)), out var projectile))
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{
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var p = (ProjectileComponent) projectile.Component;
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if (!p.Damage.Empty)
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{
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return p.Damage * Damageable.UniversalProjectileDamageModifier;
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}
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}
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return null;
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}
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private void OnCartridgeExamine(EntityUid uid, CartridgeAmmoComponent component, ExaminedEvent args)
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{
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if (component.Spent)
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{
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args.PushMarkup(Loc.GetString("gun-cartridge-spent"));
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}
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else
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{
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args.PushMarkup(Loc.GetString("gun-cartridge-unspent"));
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}
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}
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}
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