Files
tbd-station-14/Content.Server/Teleportation/PortalSystem.cs

22 lines
827 B
C#

using Content.Shared.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Ghost;
using Content.Shared.Mind.Components;
using Content.Shared.Teleportation.Systems;
using Robust.Shared.Map;
namespace Content.Server.Teleportation;
public sealed class PortalSystem : SharedPortalSystem
{
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
// TODO Move to shared
protected override void LogTeleport(EntityUid portal, EntityUid subject, EntityCoordinates source,
EntityCoordinates target)
{
if (HasComp<MindContainerComponent>(subject) && !HasComp<GhostComponent>(subject))
_adminLogger.Add(LogType.Teleport, LogImpact.Low, $"{ToPrettyString(subject):player} teleported via {ToPrettyString(portal)} from {source} to {target}");
}
}