Files
tbd-station-14/Content.Server/Power/NodeGroups/BaseNetConnectorNodeGroup.cs

42 lines
1.5 KiB
C#

using Content.Server.NodeContainer.NodeGroups;
using Content.Server.NodeContainer.Nodes;
using Content.Server.Power.Components;
namespace Content.Server.Power.NodeGroups
{
public abstract class BaseNetConnectorNodeGroup<TNetType> : BaseNodeGroup
{
protected IEntityManager EntMan = default!;
public override void Initialize(Node sourceNode, IEntityManager entMan)
{
base.Initialize(sourceNode, entMan);
EntMan = entMan;
}
public override void LoadNodes(List<Node> groupNodes)
{
base.LoadNodes(groupNodes);
foreach (var node in groupNodes)
{
// TODO POWER PERFORMANCE
// Replace this with TryComps or some other sane way of doing this, the current solution is awful.
// This allocates an array, copies ALL of an entities components over, and then iterates over them to
// yield any that implement the interface.
foreach (var comp in EntMan.GetComponents<IBaseNetConnectorComponent<TNetType>>(node.Owner))
{
if ((comp.NodeId == null ||
comp.NodeId == node.Name) &&
(NodeGroupID) comp.Voltage == node.NodeGroupID)
{
SetNetConnectorNet(comp);
}
}
}
}
protected abstract void SetNetConnectorNet(IBaseNetConnectorComponent<TNetType> netConnectorComponent);
}
}