Files
tbd-station-14/Content.Server/Nutrition/Components/VapeComponent.cs
2023-09-05 07:55:10 +10:00

48 lines
1.6 KiB
C#

using Content.Server.Nutrition.EntitySystems;
using Content.Shared.Damage;
using Content.Shared.Atmos;
namespace Content.Server.Nutrition.Components // Vapes are very nutritious.
{
[RegisterComponent, Access(typeof(SmokingSystem))]
public sealed partial class VapeComponent : Component
{
[DataField("delay")]
[ViewVariables(VVAccess.ReadWrite)]
public float Delay { get; set; } = 5;
[DataField("userDelay")]
[ViewVariables(VVAccess.ReadWrite)]
public float UserDelay { get; set; } = 2;
[DataField("explosionIntensity")]
[ViewVariables(VVAccess.ReadWrite)]
public float ExplosionIntensity { get; set; } = 2.5f;
// TODO use RiggableComponent.
[DataField("explodeOnUse")]
[ViewVariables(VVAccess.ReadWrite)]
public bool ExplodeOnUse { get; set; } = false;
[DataField("damage", required: true)]
[ViewVariables(VVAccess.ReadWrite)]
public DamageSpecifier Damage = default!;
[DataField("gasType")]
[ViewVariables(VVAccess.ReadWrite)]
public Gas GasType { get; set; } = Gas.WaterVapor;
/// <summary>
/// Solution volume will be divided by this number and converted to the gas
/// </summary>
[DataField("reductionFactor")]
[ViewVariables(VVAccess.ReadWrite)]
public float ReductionFactor { get; set; } = 300f;
// TODO when this gets fixed, use prototype serializers
[DataField("solutionNeeded")]
[ViewVariables(VVAccess.ReadWrite)]
public string SolutionNeeded = "Water";
}
}