Files
tbd-station-14/Content.Server/NPC/Queries/Considerations/TargetHealthCon.cs
osjarw 3ee7d7bc35 Implement Health Consideration for NPCs (#29922)
Implement TargetHealthCon
2024-07-12 21:37:47 +10:00

17 lines
520 B
C#

using Content.Shared.Mobs;
namespace Content.Server.NPC.Queries.Considerations;
/// <summary>
/// Goes linearly from 1f to 0f, with 0 damage returning 1f and <see cref=TargetState> damage returning 0f
/// </summary>
public sealed partial class TargetHealthCon : UtilityConsideration
{
/// <summary>
/// Which MobState the consideration returns 0f at, defaults to choosing earliest incapacitating MobState
/// </summary>
[DataField("targetState")]
public MobState TargetState = MobState.Invalid;
}