* Initial commit * Clean-up * Fix ftl, new damage * ftl fix for real * Updates based on feedback * Child implant fix * Make the UI only open when implanter is in draw mode * Review fixes * shunting
138 lines
5.0 KiB
C#
138 lines
5.0 KiB
C#
using System.Linq;
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using Content.Server.Popups;
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using Content.Shared.DoAfter;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Implants;
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using Content.Shared.Implants.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Robust.Shared.Containers;
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namespace Content.Server.Implants;
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public sealed partial class ImplanterSystem : SharedImplanterSystem
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{
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
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[Dependency] private readonly SharedContainerSystem _container = default!;
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public override void Initialize()
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{
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base.Initialize();
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InitializeImplanted();
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SubscribeLocalEvent<ImplanterComponent, AfterInteractEvent>(OnImplanterAfterInteract);
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SubscribeLocalEvent<ImplanterComponent, ImplantEvent>(OnImplant);
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SubscribeLocalEvent<ImplanterComponent, DrawEvent>(OnDraw);
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}
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private void OnImplanterAfterInteract(EntityUid uid, ImplanterComponent component, AfterInteractEvent args)
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{
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if (args.Target == null || !args.CanReach || args.Handled)
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return;
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var target = args.Target.Value;
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if (!CheckTarget(target, component.Whitelist, component.Blacklist))
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return;
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//TODO: Rework when surgery is in for implant cases
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if (component.CurrentMode == ImplanterToggleMode.Draw && !component.ImplantOnly)
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{
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TryDraw(component, args.User, target, uid);
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}
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else
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{
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if (!CanImplant(args.User, target, uid, component, out var implant, out _))
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{
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// no popup if implant doesn't exist
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if (implant == null)
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return;
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// show popup to the user saying implant failed
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var name = Identity.Name(target, EntityManager, args.User);
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var msg = Loc.GetString("implanter-component-implant-failed", ("implant", implant), ("target", name));
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_popup.PopupEntity(msg, target, args.User);
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// prevent further interaction since popup was shown
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args.Handled = true;
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return;
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}
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//Implant self instantly, otherwise try to inject the target.
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if (args.User == target)
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Implant(target, target, uid, component);
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else
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TryImplant(component, args.User, target, uid);
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}
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args.Handled = true;
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}
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/// <summary>
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/// Attempt to implant someone else.
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/// </summary>
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/// <param name="component">Implanter component</param>
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/// <param name="user">The entity using the implanter</param>
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/// <param name="target">The entity being implanted</param>
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/// <param name="implanter">The implanter being used</param>
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public void TryImplant(ImplanterComponent component, EntityUid user, EntityUid target, EntityUid implanter)
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{
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var args = new DoAfterArgs(EntityManager, user, component.ImplantTime, new ImplantEvent(), implanter, target: target, used: implanter)
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{
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BreakOnDamage = true,
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BreakOnMove = true,
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NeedHand = true,
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};
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if (!_doAfter.TryStartDoAfter(args))
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return;
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_popup.PopupEntity(Loc.GetString("injector-component-injecting-user"), target, user);
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var userName = Identity.Entity(user, EntityManager);
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_popup.PopupEntity(Loc.GetString("implanter-component-implanting-target", ("user", userName)), user, target, PopupType.LargeCaution);
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}
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/// <summary>
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/// Try to remove an implant and store it in an implanter
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/// </summary>
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/// <param name="component">Implanter component</param>
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/// <param name="user">The entity using the implanter</param>
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/// <param name="target">The entity getting their implant removed</param>
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/// <param name="implanter">The implanter being used</param>
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//TODO: Remove when surgery is in
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public void TryDraw(ImplanterComponent component, EntityUid user, EntityUid target, EntityUid implanter)
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{
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var args = new DoAfterArgs(EntityManager, user, component.DrawTime, new DrawEvent(), implanter, target: target, used: implanter)
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{
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BreakOnDamage = true,
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BreakOnMove = true,
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NeedHand = true,
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};
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if (_doAfter.TryStartDoAfter(args))
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_popup.PopupEntity(Loc.GetString("injector-component-injecting-user"), target, user);
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}
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private void OnImplant(EntityUid uid, ImplanterComponent component, ImplantEvent args)
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{
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if (args.Cancelled || args.Handled || args.Target == null || args.Used == null)
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return;
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Implant(args.User, args.Target.Value, args.Used.Value, component);
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args.Handled = true;
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}
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private void OnDraw(EntityUid uid, ImplanterComponent component, DrawEvent args)
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{
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if (args.Cancelled || args.Handled || args.Used == null || args.Target == null)
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return;
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Draw(args.Used.Value, args.User, args.Target.Value, component);
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args.Handled = true;
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}
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}
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