31 lines
1.1 KiB
C#
31 lines
1.1 KiB
C#
using Robust.Shared.Audio;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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namespace Content.Server.IgnitionSource;
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/// <summary>
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/// Ignites for a certain length of time when triggered.
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/// Requires <see cref="IgnitionSourceComponent"/> along with triggering components.
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/// </summary>
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[RegisterComponent, Access(typeof(IgniteOnTriggerSystem))]
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public sealed partial class IgniteOnTriggerComponent : Component
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{
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/// <summary>
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/// Once ignited, the time it will unignite at.
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/// </summary>
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[DataField(customTypeSerializer: typeof(TimeOffsetSerializer)), ViewVariables(VVAccess.ReadWrite)]
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public TimeSpan IgnitedUntil = TimeSpan.Zero;
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/// <summary>
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/// How long the ignition source is active for after triggering.
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public TimeSpan IgnitedTime = TimeSpan.FromSeconds(0.5);
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/// <summary>
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/// Sound to play when igniting.
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/// </summary>
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[DataField]
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public SoundSpecifier IgniteSound = new SoundCollectionSpecifier("WelderOn");
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}
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