Files
tbd-station-14/Content.Server/Atmos/Reactions/PlasmaFireReaction.cs
metalgearsloth ba1fd6c5f3 Make ReactionResults an array (#34967)
* Make ReactionResults an array

We're making the dictionaries fixed-size anyway.
Alternatively could use a frozendictionary but not sure on the perf difference. Worst case whoever adds another reactionresult makes a minor adjustment

* apply conventions

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-02-09 03:13:47 +01:00

87 lines
4.2 KiB
C#

using Content.Server.Atmos.EntitySystems;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Reactions;
using JetBrains.Annotations;
namespace Content.Server.Atmos.Reactions
{
[UsedImplicitly]
[DataDefinition]
public sealed partial class PlasmaFireReaction : IGasReactionEffect
{
public ReactionResult React(GasMixture mixture, IGasMixtureHolder? holder, AtmosphereSystem atmosphereSystem, float heatScale)
{
var energyReleased = 0f;
var oldHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture, true);
var temperature = mixture.Temperature;
var location = holder as TileAtmosphere;
mixture.ReactionResults[(byte)GasReaction.Fire] = 0;
// More plasma released at higher temperatures.
var temperatureScale = 0f;
if (temperature > Atmospherics.PlasmaUpperTemperature)
temperatureScale = 1f;
else
{
temperatureScale = (temperature - Atmospherics.PlasmaMinimumBurnTemperature) /
(Atmospherics.PlasmaUpperTemperature - Atmospherics.PlasmaMinimumBurnTemperature);
}
if (temperatureScale > 0)
{
var oxygenBurnRate = Atmospherics.OxygenBurnRateBase - temperatureScale;
var plasmaBurnRate = 0f;
var initialOxygenMoles = mixture.GetMoles(Gas.Oxygen);
var initialPlasmaMoles = mixture.GetMoles(Gas.Plasma);
// Supersaturation makes tritium.
var oxyRatio = initialOxygenMoles / initialPlasmaMoles;
// Efficiency of reaction decreases from 1% Plasma to 3% plasma:
var supersaturation = Math.Clamp((oxyRatio - Atmospherics.SuperSaturationEnds) /
(Atmospherics.SuperSaturationThreshold -
Atmospherics.SuperSaturationEnds), 0.0f, 1.0f);
if (initialOxygenMoles > initialPlasmaMoles * Atmospherics.PlasmaOxygenFullburn)
plasmaBurnRate = initialPlasmaMoles * temperatureScale / Atmospherics.PlasmaBurnRateDelta;
else
plasmaBurnRate = temperatureScale * (initialOxygenMoles / Atmospherics.PlasmaOxygenFullburn) / Atmospherics.PlasmaBurnRateDelta;
if (plasmaBurnRate > Atmospherics.MinimumHeatCapacity)
{
plasmaBurnRate = MathF.Min(plasmaBurnRate, MathF.Min(initialPlasmaMoles, initialOxygenMoles / oxygenBurnRate));
mixture.SetMoles(Gas.Plasma, initialPlasmaMoles - plasmaBurnRate);
mixture.SetMoles(Gas.Oxygen, initialOxygenMoles - plasmaBurnRate * oxygenBurnRate);
// supersaturation adjusts the ratio of produced tritium to unwanted CO2
mixture.AdjustMoles(Gas.Tritium, plasmaBurnRate * supersaturation);
mixture.AdjustMoles(Gas.CarbonDioxide, plasmaBurnRate * (1.0f - supersaturation));
energyReleased += Atmospherics.FirePlasmaEnergyReleased * plasmaBurnRate;
energyReleased /= heatScale; // adjust energy to make sure speedup doesn't cause mega temperature rise
mixture.ReactionResults[(byte)GasReaction.Fire] += plasmaBurnRate * (1 + oxygenBurnRate);
}
}
if (energyReleased > 0)
{
var newHeatCapacity = atmosphereSystem.GetHeatCapacity(mixture, true);
if (newHeatCapacity > Atmospherics.MinimumHeatCapacity)
mixture.Temperature = (temperature * oldHeatCapacity + energyReleased) / newHeatCapacity;
}
if (location != null)
{
var mixTemperature = mixture.Temperature;
if (mixTemperature > Atmospherics.FireMinimumTemperatureToExist)
{
atmosphereSystem.HotspotExpose(location, mixTemperature, mixture.Volume);
}
}
return mixture.ReactionResults[(byte)GasReaction.Fire] != 0 ? ReactionResult.Reacting : ReactionResult.NoReaction;
}
}
}