* target oxygen logic * filter out nitrogen when low on oxygen * vvrw and datafield for everything * :trollface: * bruh does work * tagless chicken * move into atmos, make it not depend on mech * update mech prototype --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
30 lines
970 B
C#
30 lines
970 B
C#
using Content.Server.Atmos.EntitySystems;
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using Content.Shared.Atmos;
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namespace Content.Server.Atmos.Components;
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/// <summary>
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/// This is basically a siphon vent for <see cref="GetFilterAirEvent"/>.
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/// </summary>
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[RegisterComponent, Access(typeof(AirFilterSystem))]
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public sealed partial class AirIntakeComponent : Component
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{
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/// <summary>
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/// Target pressure change for a single atmos tick
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float TargetPressureChange = 5f;
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/// <summary>
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/// How strong the intake pump is, it will be able to replenish air from lower pressure areas.
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float PumpPower = 2f;
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/// <summary>
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/// Pressure to intake gases up to, maintains pressure of the air volume.
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float Pressure = Atmospherics.OneAtmosphere;
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}
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