Files
tbd-station-14/Content.Client/CartridgeLoader/Cartridges/NetProbeUi.cs

30 lines
781 B
C#

using Content.Client.UserInterface.Fragments;
using Content.Shared.CartridgeLoader.Cartridges;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
namespace Content.Client.CartridgeLoader.Cartridges;
public sealed partial class NetProbeUi : UIFragment
{
private NetProbeUiFragment? _fragment;
public override Control GetUIFragmentRoot()
{
return _fragment!;
}
public override void Setup(BoundUserInterface userInterface, EntityUid? fragmentOwner)
{
_fragment = new NetProbeUiFragment();
}
public override void UpdateState(BoundUserInterfaceState state)
{
if (state is not NetProbeUiState netProbeUiState)
return;
_fragment?.UpdateState(netProbeUiState.ProbedDevices);
}
}