Files
tbd-station-14/Content.Server/Chemistry/ReagentEffects/ModifyLungGas.cs
Nemanja b9fb66f005 Chem guidebook (#17123)
* im good at atomizing. welcome to half-finished chem guides.

* wagh

* e

* save work

* aa

* woweee UI

* finishing the last of it

* don't actually update the engine :(

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-06-04 15:45:02 -05:00

28 lines
953 B
C#

using Content.Server.Body.Components;
using Content.Shared.Atmos;
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.Prototypes;
namespace Content.Server.Chemistry.ReagentEffects;
public sealed class ModifyLungGas : ReagentEffect
{
[DataField("ratios", required: true)]
private Dictionary<Gas, float> _ratios = default!;
// JUSTIFICATION: This is internal magic that players never directly interact with.
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
=> null;
public override void Effect(ReagentEffectArgs args)
{
if (args.EntityManager.TryGetComponent<LungComponent>(args.OrganEntity, out var lung))
{
foreach (var (gas, ratio) in _ratios)
{
lung.Air.Moles[(int) gas] += (ratio * args.Quantity.Float()) / Atmospherics.BreathMolesToReagentMultiplier;
}
}
}
}