Files
tbd-station-14/Content.Server/Traitor/Uplink/UplinkSystem.cs
2021-12-05 10:56:17 -08:00

233 lines
8.5 KiB
C#

using System.Linq;
using Content.Server.Hands.Components;
using Content.Server.Inventory.Components;
using Content.Server.Items;
using Content.Server.PDA;
using Content.Server.Traitor.Uplink.Account;
using Content.Server.Traitor.Uplink.Components;
using Content.Server.UserInterface;
using Content.Shared.ActionBlocker;
using Content.Shared.Hands.Components;
using Content.Shared.Interaction;
using Content.Shared.Traitor.Uplink;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Player;
namespace Content.Server.Traitor.Uplink
{
public class UplinkSystem : EntitySystem
{
[Dependency]
private readonly UplinkAccountsSystem _accounts = default!;
[Dependency]
private readonly UplinkListingSytem _listing = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<UplinkComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<UplinkComponent, ComponentRemove>(OnRemove);
SubscribeLocalEvent<UplinkComponent, UseInHandEvent>(OnUseHand);
// UI events
SubscribeLocalEvent<UplinkComponent, UplinkBuyListingMessage>(OnBuy);
SubscribeLocalEvent<UplinkComponent, UplinkRequestUpdateInterfaceMessage>(OnRequestUpdateUI);
SubscribeLocalEvent<UplinkComponent, UplinkTryWithdrawTC>(OnWithdrawTC);
SubscribeLocalEvent<UplinkAccountBalanceChanged>(OnBalanceChangedBroadcast);
}
public void SetAccount(UplinkComponent component, UplinkAccount account)
{
if (component.UplinkAccount != null)
{
Logger.Error("Can't init one uplink with different account!");
return;
}
component.UplinkAccount = account;
}
private void OnInit(EntityUid uid, UplinkComponent component, ComponentInit args)
{
RaiseLocalEvent(uid, new UplinkInitEvent(component));
// if component has a preset info (probably spawn by admin)
// create a new account and register it for this uplink
if (component.PresetInfo != null)
{
var account = new UplinkAccount(component.PresetInfo.StartingBalance);
_accounts.AddNewAccount(account);
SetAccount(component, account);
}
}
private void OnRemove(EntityUid uid, UplinkComponent component, ComponentRemove args)
{
RaiseLocalEvent(uid, new UplinkRemovedEvent());
}
private void OnUseHand(EntityUid uid, UplinkComponent component, UseInHandEvent args)
{
if (args.Handled)
return;
// check if uplinks activates directly or use some proxy, like a PDA
if (!component.ActivatesInHands)
return;
if (component.UplinkAccount == null)
return;
if (!EntityManager.TryGetComponent(args.User, out ActorComponent? actor))
return;
var actionBlocker = EntitySystem.Get<ActionBlockerSystem>();
if (!actionBlocker.CanInteract(uid) || !actionBlocker.CanUse(uid))
return;
ToggleUplinkUI(component, actor.PlayerSession);
args.Handled = true;
}
private void OnBalanceChangedBroadcast(UplinkAccountBalanceChanged ev)
{
foreach (var uplink in EntityManager.EntityQuery<UplinkComponent>())
{
if (uplink.UplinkAccount == ev.Account)
{
UpdateUserInterface(uplink);
}
}
}
private void OnRequestUpdateUI(EntityUid uid, UplinkComponent uplink, UplinkRequestUpdateInterfaceMessage args)
{
UpdateUserInterface(uplink);
}
private void OnBuy(EntityUid uid, UplinkComponent uplink, UplinkBuyListingMessage message)
{
var player = message.Session.AttachedEntity;
if (player == null) return;
if (uplink.UplinkAccount == null) return;
if (!_accounts.TryPurchaseItem(uplink.UplinkAccount, message.ItemId,
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(player).Coordinates, out var entity))
{
SoundSystem.Play(Filter.SinglePlayer(message.Session), uplink.InsufficientFundsSound.GetSound(),
uplink.Owner, AudioParams.Default);
RaiseNetworkEvent(new UplinkInsufficientFundsMessage(), message.Session.ConnectedClient);
return;
}
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(player, out HandsComponent? hands) &&
IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out ItemComponent? item))
{
hands.PutInHandOrDrop(item);
}
SoundSystem.Play(Filter.SinglePlayer(message.Session), uplink.BuySuccessSound.GetSound(),
uplink.Owner, AudioParams.Default.WithVolume(-2f));
RaiseNetworkEvent(new UplinkBuySuccessMessage(), message.Session.ConnectedClient);
}
private void OnWithdrawTC(EntityUid uid, UplinkComponent uplink, UplinkTryWithdrawTC args)
{
var acc = uplink.UplinkAccount;
if (acc == null)
return;
var player = args.Session.AttachedEntity;
if (player == null) return;
var cords = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(player).Coordinates;
// try to withdraw TCs from account
if (!_accounts.TryWithdrawTC(acc, args.TC, cords, out var tcUid))
return;
// try to put it into players hands
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(player, out SharedHandsComponent? hands))
hands.TryPutInAnyHand(tcUid.Value)
// play buying sound
SoundSystem.Play(Filter.SinglePlayer(args.Session), uplink.BuySuccessSound.GetSound(),
uplink.Owner, AudioParams.Default.WithVolume(-2f));
UpdateUserInterface(uplink);
}
public void ToggleUplinkUI(UplinkComponent component, IPlayerSession session)
{
var ui = component.Owner.GetUIOrNull(UplinkUiKey.Key);
ui?.Toggle(session);
UpdateUserInterface(component);
}
private void UpdateUserInterface(UplinkComponent component)
{
var ui = component.Owner.GetUIOrNull(UplinkUiKey.Key);
if (ui == null)
return;
var listings = _listing.GetListings().Values.ToArray();
var acc = component.UplinkAccount;
UplinkAccountData accData;
if (acc != null)
accData = new UplinkAccountData(acc.AccountHolder, acc.Balance);
else
accData = new UplinkAccountData(null, 0);
ui.SetState(new UplinkUpdateState(accData, listings));
}
public bool AddUplink(EntityUid user, UplinkAccount account, EntityUid uplinkEntity = null)
{
// Try to find target item
if (uplinkEntity == null)
{
uplinkEntity = FindUplinkTarget(user);
if (uplinkEntity == null)
return false;
}
var uplink = uplinkEntity.EnsureComponent<UplinkComponent>();
SetAccount(uplink, account);
return true;
}
private EntityUid FindUplinkTarget(EntityUid user)
{
// Try to find PDA in inventory
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(user, out InventoryComponent? inventory))
{
var foundPDA = inventory.LookupItems<PDAComponent>().FirstOrDefault();
if (foundPDA != null)
return foundPDA.Owner;
}
// Also check hands
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(user, out HandsComponent? hands))
{
var heldItems = hands.GetAllHeldItems();
foreach (var item in heldItems)
{
if (IoCManager.Resolve<IEntityManager>().HasComponent<PDAComponent>(item.Owner))
return item.Owner;
}
}
return null;
}
}
}