* Remove unused IChatCommand. * Lots of refactoring into a shared context. * Removed ICommonSession from server concmd Execute. * Added argStr parameter to concmd execute. * The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands. * Finally move shells and commands into shared. * Console commands can now be registered directly without a class in a shared context. * Engine API Changes. * Repair rebase damage. * Update Submodule.
58 lines
2.1 KiB
C#
58 lines
2.1 KiB
C#
#nullable enable
|
|
using System;
|
|
using System.Diagnostics.CodeAnalysis;
|
|
using Robust.Server.Console;
|
|
using Robust.Server.Interfaces.Player;
|
|
using Robust.Shared.Console;
|
|
using Robust.Shared.Interfaces.GameObjects;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.Network;
|
|
|
|
namespace Content.Server.Commands
|
|
{
|
|
/// <summary>
|
|
/// Utilities for writing commands
|
|
/// </summary>
|
|
public static class CommandUtils
|
|
{
|
|
/// <summary>
|
|
/// Gets the player session for the player with the indicated id,
|
|
/// sending a failure to the performer if unable to.
|
|
/// </summary>
|
|
public static bool TryGetSessionByUsernameOrId(IConsoleShell shell,
|
|
string usernameOrId, IPlayerSession performer, [NotNullWhen(true)] out IPlayerSession? session)
|
|
{
|
|
var plyMgr = IoCManager.Resolve<IPlayerManager>();
|
|
if (plyMgr.TryGetSessionByUsername(usernameOrId, out session)) return true;
|
|
if (Guid.TryParse(usernameOrId, out var targetGuid))
|
|
{
|
|
if (plyMgr.TryGetSessionById(new NetUserId(targetGuid), out session)) return true;
|
|
shell.WriteLine("Unable to find user with that name/id.");
|
|
return false;
|
|
}
|
|
|
|
shell.WriteLine("Unable to find user with that name/id.");
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the attached entity for the player session with the indicated id,
|
|
/// sending a failure to the performer if unable to.
|
|
/// </summary>
|
|
public static bool TryGetAttachedEntityByUsernameOrId(IConsoleShell shell,
|
|
string usernameOrId, IPlayerSession performer, [NotNullWhen(true)] out IEntity? attachedEntity)
|
|
{
|
|
attachedEntity = null;
|
|
if (!TryGetSessionByUsernameOrId(shell, usernameOrId, performer, out var session)) return false;
|
|
if (session.AttachedEntity == null)
|
|
{
|
|
shell.WriteLine("User has no attached entity.");
|
|
return false;
|
|
}
|
|
|
|
attachedEntity = session.AttachedEntity;
|
|
return true;
|
|
}
|
|
}
|
|
}
|