Files
tbd-station-14/Content.Shared/Hands/EntitySystems/SharedHandsSystem.Drop.cs
2023-04-07 11:21:12 -07:00

167 lines
6.2 KiB
C#

using Content.Shared.Hands.Components;
using Content.Shared.Interaction;
using Robust.Shared.Containers;
using Robust.Shared.Map;
namespace Content.Shared.Hands.EntitySystems;
public abstract partial class SharedHandsSystem : EntitySystem
{
/// <summary>
/// Checks if the contents of a hand is able to be removed from its container.
/// </summary>
public bool CanDropHeld(EntityUid uid, Hand hand, bool checkActionBlocker = true)
{
if (hand.HeldEntity == null)
return false;
if (!hand.Container!.CanRemove(hand.HeldEntity.Value, EntityManager))
return false;
if (checkActionBlocker && !_actionBlocker.CanDrop(uid))
return false;
return true;
}
/// <summary>
/// Attempts to drop the item in the currently active hand.
/// </summary>
public bool TryDrop(EntityUid uid, EntityCoordinates? targetDropLocation = null, bool checkActionBlocker = true, bool doDropInteraction = true, HandsComponent? handsComp = null)
{
if (!Resolve(uid, ref handsComp))
return false;
if (handsComp.ActiveHand == null)
return false;
return TryDrop(uid, handsComp.ActiveHand, targetDropLocation, checkActionBlocker, doDropInteraction, handsComp);
}
/// <summary>
/// Drops an item at the target location.
/// </summary>
public bool TryDrop(EntityUid uid, EntityUid entity, EntityCoordinates? targetDropLocation = null, bool checkActionBlocker = true, bool doDropInteraction = true, HandsComponent? handsComp = null)
{
if (!Resolve(uid, ref handsComp))
return false;
if (!IsHolding(uid, entity, out var hand, handsComp))
return false;
return TryDrop(uid, hand, targetDropLocation, checkActionBlocker, doDropInteraction, handsComp);
}
/// <summary>
/// Drops a hands contents at the target location.
/// </summary>
public bool TryDrop(EntityUid uid, Hand hand, EntityCoordinates? targetDropLocation = null, bool checkActionBlocker = true, bool doDropInteraction = true, HandsComponent? handsComp = null)
{
if (!Resolve(uid, ref handsComp))
return false;
if (!CanDropHeld(uid, hand, checkActionBlocker))
return false;
var entity = hand.HeldEntity!.Value;
DoDrop(uid, hand, doDropInteraction: doDropInteraction, handsComp);
var userXform = Transform(uid);
var itemXform = Transform(entity);
var isInContainer = _containerSystem.IsEntityInContainer(uid);
if (targetDropLocation == null || isInContainer)
{
// If user is in a container, drop item into that container. Otherwise, attach to grid or map.\
// TODO recursively check upwards for containers
if (!isInContainer
|| !_containerSystem.TryGetContainingContainer(userXform.ParentUid, uid, out var container, skipExistCheck: true)
|| !container.Insert(entity, EntityManager, itemXform))
itemXform.AttachToGridOrMap();
return true;
}
var target = targetDropLocation.Value.ToMap(EntityManager);
itemXform.WorldPosition = GetFinalDropCoordinates(uid, userXform.MapPosition, target);
return true;
}
/// <summary>
/// Attempts to move a held item from a hand into a container that is not another hand, without dropping it on the floor in-between.
/// </summary>
public bool TryDropIntoContainer(EntityUid uid, EntityUid entity, IContainer targetContainer, bool checkActionBlocker = true, HandsComponent? handsComp = null)
{
if (!Resolve(uid, ref handsComp))
return false;
if (!IsHolding(uid, entity, out var hand, handsComp))
return false;
if (!CanDropHeld(uid, hand, checkActionBlocker))
return false;
if (!targetContainer.CanInsert(entity, EntityManager))
return false;
DoDrop(uid, hand, false, handsComp);
targetContainer.Insert(entity);
return true;
}
/// <summary>
/// Calculates the final location a dropped item will end up at, accounting for max drop range and collision along the targeted drop path.
/// </summary>
private Vector2 GetFinalDropCoordinates(EntityUid user, MapCoordinates origin, MapCoordinates target)
{
var dropVector = target.Position - origin.Position;
var requestedDropDistance = dropVector.Length;
if (dropVector.Length > SharedInteractionSystem.InteractionRange)
{
dropVector = dropVector.Normalized * SharedInteractionSystem.InteractionRange;
target = new MapCoordinates(origin.Position + dropVector, target.MapId);
}
var dropLength = _interactionSystem.UnobstructedDistance(origin, target, predicate: e => e == user);
if (dropLength < requestedDropDistance)
return origin.Position + dropVector.Normalized * dropLength;
return target.Position;
}
/// <summary>
/// Removes the contents of a hand from its container. Assumes that the removal is allowed. In general, you should not be calling this directly.
/// </summary>
public virtual void DoDrop(EntityUid uid, Hand hand, bool doDropInteraction = true, HandsComponent? handsComp = null)
{
if (!Resolve(uid, ref handsComp))
return;
if (hand.Container?.ContainedEntity == null)
return;
var entity = hand.Container.ContainedEntity.Value;
if (!hand.Container.Remove(entity, EntityManager))
{
Logger.Error($"Failed to remove {ToPrettyString(entity)} from users hand container when dropping. User: {ToPrettyString(uid)}. Hand: {hand.Name}.");
return;
}
Dirty(handsComp);
if (doDropInteraction)
_interactionSystem.DroppedInteraction(uid, entity);
var gotUnequipped = new GotUnequippedHandEvent(uid, entity, hand);
RaiseLocalEvent(entity, gotUnequipped, false);
var didUnequip = new DidUnequipHandEvent(uid, entity, hand);
RaiseLocalEvent(uid, didUnequip, true);
if (hand == handsComp.ActiveHand)
RaiseLocalEvent(entity, new HandDeselectedEvent(uid), false);
}
}