17 lines
549 B
C#
17 lines
549 B
C#
using Content.Shared.Inventory;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Access.Components;
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/// <summary>
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/// This component allows you to see whether an access reader's settings have been modified.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class ShowAccessReaderSettingsComponent : Component, IClothingSlots
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{
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/// <summary>
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/// Determines from which equipment slots this entity can provide its benefits.
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/// </summary>
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public SlotFlags Slots { get; set; } = ~SlotFlags.POCKET;
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}
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