Files
tbd-station-14/Content.Server/Atmos/GasSprayerComponent.cs
DrSmugleaf b9196d0a10 Add a test that puts all components on an entity and checks for no exceptions (#1815)
* Add test that puts all components on an entity and checks for no exceptions

Also fix all the exceptions that happened because of this

* Add comments to the test

* Fix nullable errors

* Fix more nullable errors

* More nullable error fixes

* Unignore basic actor component

* Fix more nullable errors

* NULLABLE ERROR

* Add string interpolation

* Merge if checks

* Remove redundant pragma warning disable 649

* Address reviews

* Remove null wrappers around TryGetComponent

* Merge conflict fixes

* APC battery component error fix

* Fix power test

* Fix atmos mapgrid usages
2020-08-22 22:29:20 +02:00

73 lines
2.8 KiB
C#

using Content.Server.GameObjects.Components.Chemistry;
using Content.Server.Interfaces;
using Content.Shared.Chemistry;
using Content.Shared.GameObjects.Components;
using Content.Shared.GameObjects.Components.Pointing;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;
namespace Content.Server.Atmos
{
[RegisterComponent]
public class GasSprayerComponent : Component, IAfterInteract
{
[Dependency] private readonly IServerNotifyManager _notifyManager = default!;
[Dependency] private readonly IServerEntityManager _serverEntityManager = default!;
//TODO: create a function that can create a gas based on a solution mix
public override string Name => "GasSprayer";
private string _spraySound;
private string _sprayType;
private string _fuelType;
private string _fuelName;
private int _fuelCost;
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref _spraySound, "spraySound", string.Empty);
serializer.DataField(ref _sprayType, "sprayType", string.Empty);
serializer.DataField(ref _fuelType, "fuelType", string.Empty);
serializer.DataField(ref _fuelName, "fuelName", "fuel");
serializer.DataField(ref _fuelCost, "fuelCost", 50);
}
public void AfterInteract(AfterInteractEventArgs eventArgs)
{
if (!Owner.TryGetComponent(out SolutionComponent tank))
return;
if (tank.Solution.GetReagentQuantity(_fuelType) == 0)
{
_notifyManager.PopupMessage(Owner, eventArgs.User,
Loc.GetString("{0:theName} is out of {1}!", Owner, _fuelName));
}
else
{
tank.TryRemoveReagent(_fuelType, ReagentUnit.New(_fuelCost));
var playerPos = eventArgs.User.Transform.GridPosition;
var direction = (eventArgs.ClickLocation.Position - playerPos.Position).Normalized;
playerPos.Offset(direction/2);
var spray = _serverEntityManager.SpawnEntity(_sprayType, playerPos);
spray.GetComponent<AppearanceComponent>()
.SetData(ExtinguisherVisuals.Rotation, direction.ToAngle().Degrees);
spray.GetComponent<GasVaporComponent>().StartMove(direction, 5);
EntitySystem.Get<AudioSystem>().PlayFromEntity(_spraySound, Owner);
}
}
}
}