Files
tbd-station-14/Content.Shared/Pulling/Events/StartPullAttemptEvent.cs

20 lines
511 B
C#

using Robust.Shared.GameObjects;
namespace Content.Shared.Pulling.Events
{
/// <summary>
/// Directed event raised on the puller to see if it can start pulling something.
/// </summary>
public class StartPullAttemptEvent : CancellableEntityEventArgs
{
public StartPullAttemptEvent(IEntity puller, IEntity pulled)
{
Puller = puller;
Pulled = pulled;
}
public IEntity Puller { get; }
public IEntity Pulled { get; }
}
}