Files
tbd-station-14/Content.Shared/Lathe/SharedLatheDatabaseComponent.cs
2021-07-16 17:37:09 -07:00

135 lines
3.9 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Content.Shared.Research.Prototypes;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Shared.Lathe
{
[NetworkedComponent()]
public class SharedLatheDatabaseComponent : Component, IEnumerable<LatheRecipePrototype>, ISerializationHooks
{
public override string Name => "LatheDatabase";
[DataField("recipes")] private List<string> _recipeIds = new();
private readonly List<LatheRecipePrototype> _recipes = new();
void ISerializationHooks.BeforeSerialization()
{
var list = new List<string>();
foreach (var recipe in _recipes)
{
list.Add(recipe.ID);
}
_recipeIds = list;
}
void ISerializationHooks.AfterDeserialization()
{
var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
foreach (var id in _recipeIds)
{
if (prototypeManager.TryIndex(id, out LatheRecipePrototype? recipe))
{
_recipes.Add(recipe);
}
}
}
/// <summary>
/// Removes all recipes from the database if it's not static.
/// </summary>
/// <returns>Whether it could clear the database or not.</returns>
public virtual void Clear()
{
_recipes.Clear();
}
/// <summary>
/// Adds a recipe to the database if it's not static.
/// </summary>
/// <param name="recipe">The recipe to be added.</param>
/// <returns>Whether it could be added or not</returns>
public virtual void AddRecipe(LatheRecipePrototype recipe)
{
if (!Contains(recipe))
_recipes.Add(recipe);
}
/// <summary>
/// Removes a recipe from the database if it's not static.
/// </summary>
/// <param name="recipe">The recipe to be removed.</param>
/// <returns>Whether it could be removed or not</returns>
public virtual bool RemoveRecipe(LatheRecipePrototype recipe)
{
return _recipes.Remove(recipe);
}
/// <summary>
/// Returns whether the database contains the recipe or not.
/// </summary>
/// <param name="recipe">The recipe to check</param>
/// <returns>Whether the database contained the recipe or not.</returns>
public virtual bool Contains(LatheRecipePrototype recipe)
{
return _recipes.Contains(recipe);
}
/// <summary>
/// Returns whether the database contains the recipe or not.
/// </summary>
/// <param name="id">The recipe id to check</param>
/// <returns>Whether the database contained the recipe or not.</returns>
public virtual bool Contains(string id)
{
foreach (var recipe in _recipes)
{
if (recipe.ID == id) return true;
}
return false;
}
public List<string> GetRecipeIdList()
{
var list = new List<string>();
foreach (var recipe in this)
{
list.Add(recipe.ID);
}
return list;
}
public IEnumerator<LatheRecipePrototype> GetEnumerator()
{
return _recipes.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
[NetSerializable, Serializable]
public class LatheDatabaseState : ComponentState
{
public readonly List<string> Recipes;
public LatheDatabaseState(List<string> recipes)
{
Recipes = recipes;
}
}
}