21 lines
569 B
C#
21 lines
569 B
C#
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Serialization.Manager.Attributes;
|
|
|
|
namespace Content.Shared.Body.Part.Property
|
|
{
|
|
/// <summary>
|
|
/// Defines the speed at which a <see cref="SharedBodyPartComponent"/> can move.
|
|
/// </summary>
|
|
[RegisterComponent]
|
|
public class LegComponent : BodyPartPropertyComponent
|
|
{
|
|
public override string Name => "Leg";
|
|
|
|
/// <summary>
|
|
/// Speed in tiles per second.
|
|
/// </summary>
|
|
[DataField("speed")]
|
|
public float Speed { get; set; } = 2.6f;
|
|
}
|
|
}
|