Files
tbd-station-14/Content.Client/Atmos/UI/GasCanisterWindow.xaml.cs
2022-02-19 12:15:47 -07:00

127 lines
4.2 KiB
C#

using System;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Input;
using Range = Robust.Client.UserInterface.Controls.Range;
namespace Content.Client.Atmos.UI
{
/// <summary>
/// Client-side UI used to control a canister.
/// </summary>
[GenerateTypedNameReferences]
public sealed partial class GasCanisterWindow : DefaultWindow
{
private readonly ButtonGroup _buttonGroup = new();
public event Action? TankEjectButtonPressed;
public event Action<float>? ReleasePressureSet;
public event Action? ReleaseValveCloseButtonPressed;
public event Action? ReleaseValveOpenButtonPressed;
public GasCanisterWindow()
{
RobustXamlLoader.Load(this);
ReleaseValveCloseButton.Group = _buttonGroup;
ReleaseValveOpenButton.Group = _buttonGroup;
ReleaseValveCloseButton.OnPressed += _ => ReleaseValveCloseButtonPressed?.Invoke();
ReleaseValveOpenButton.OnPressed += _ => ReleaseValveOpenButtonPressed?.Invoke();
TankEjectButton.OnPressed += _ => TankEjectButtonPressed?.Invoke();
ReleasePressureSlider.OnKeyBindUp += OnReleasePressureSliderReleased;
ReleasePressureSlider.OnValueChanged += OnReleasePressureSliderChanged;
ReleasePressure.OnValueChanged += OnReleasePressureChanged;
}
private void OnReleasePressureChanged(FloatSpinBox.FloatSpinBoxEventArgs args)
{
var value = Math.Clamp(args.Value, ReleasePressureSlider.MinValue, ReleasePressureSlider.MaxValue);
ReleasePressureSlider.SetValueWithoutEvent(value);
ReleasePressureSet?.Invoke(value);
}
private void OnReleasePressureSliderChanged(Range range)
{
ReleasePressure.Value = range.Value;
}
private void OnReleasePressureSliderReleased(GUIBoundKeyEventArgs args)
{
if (args.Function != EngineKeyFunctions.UIClick)
return;
ReleasePressureSet?.Invoke(ReleasePressureSlider.Value);
}
public void SetCanisterLabel(string label)
{
Title = label;
}
public void SetCanisterPressure(float pressure)
{
CanisterPressureLabel.Text = Loc.GetString("comp-gas-canister-ui-pressure", ("pressure", Math.Round(pressure)));
}
public void SetPortStatus(bool status)
{
if (status)
{
PortStatusLabel.Text = Loc.GetString("comp-gas-canister-ui-port-connected");
}
else
{
PortStatusLabel.Text = Loc.GetString("comp-gas-canister-ui-port-disconnected");
}
}
public void SetTankLabel(string? label)
{
if (label == null)
{
TankEjectButton.Disabled = true;
TankLabelLabel.Text = Loc.GetString("comp-gas-canister-ui-holding-tank-label-empty");
return;
}
TankEjectButton.Disabled = false;
TankLabelLabel.Text = label;
}
public void SetTankPressure(float pressure)
{
TankPressureLabel.Text = Loc.GetString("comp-gas-canister-ui-pressure", ("pressure", Math.Round(pressure)));
}
public void SetReleasePressureRange(float min, float max)
{
ReleasePressureSlider.MinValue = min;
ReleasePressureSlider.MaxValue = max;
}
public void SetReleasePressure(float pressure)
{
if (MathHelper.CloseTo(pressure, ReleasePressure.Value))
return;
if(!ReleasePressureSlider.Grabbed)
ReleasePressureSlider.SetValueWithoutEvent(pressure);
ReleasePressure.Value = pressure;
}
public void SetReleaseValve(bool valve)
{
if (valve)
ReleaseValveOpenButton.Pressed = true;
else
ReleaseValveCloseButton.Pressed = true;
}
}
}