Files
tbd-station-14/Content.Client/UserInterface/ItemSlotButton.cs
Pieter-Jan Briers b898443f28 WPF layout (#3346)
2021-02-21 12:38:56 +01:00

143 lines
4.0 KiB
C#

using System;
using Content.Client.UserInterface.Stylesheets;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Input;
using Robust.Shared.Maths;
namespace Content.Client.UserInterface
{
public class ItemSlotButton : Control
{
private const string HighlightShader = "SelectionOutlineInrange";
public TextureRect Button { get; }
public SpriteView SpriteView { get; }
public SpriteView HoverSpriteView { get; }
public BaseButton StorageButton { get; }
public CooldownGraphic CooldownDisplay { get; }
public Action<GUIBoundKeyEventArgs> OnPressed { get; set; }
public Action<GUIBoundKeyEventArgs> OnStoragePressed { get; set; }
public Action<GUIMouseHoverEventArgs> OnHover { get; set; }
public bool EntityHover => HoverSpriteView.Sprite != null;
public bool MouseIsHovering = false;
private readonly PanelContainer _highlightRect;
public ItemSlotButton(Texture texture, Texture storageTexture)
{
MinSize = (64, 64);
AddChild(Button = new TextureRect
{
Texture = texture,
TextureScale = (2, 2),
MouseFilter = MouseFilterMode.Stop
});
AddChild(_highlightRect = new PanelContainer
{
StyleClasses = { StyleNano.StyleClassHandSlotHighlight },
MinSize = (32, 32),
Visible = false
});
Button.OnKeyBindDown += OnButtonPressed;
AddChild(SpriteView = new SpriteView
{
Scale = (2, 2),
OverrideDirection = Direction.South
});
AddChild(HoverSpriteView = new SpriteView
{
Scale = (2, 2),
OverrideDirection = Direction.South
});
AddChild(StorageButton = new TextureButton
{
TextureNormal = storageTexture,
Scale = (0.75f, 0.75f),
HorizontalAlignment = HAlignment.Right,
VerticalAlignment = VAlignment.Bottom,
Visible = false,
});
StorageButton.OnKeyBindDown += args =>
{
if (args.Function != EngineKeyFunctions.UIClick)
{
OnButtonPressed(args);
}
};
StorageButton.OnPressed += OnStorageButtonPressed;
Button.OnMouseEntered += _ =>
{
MouseIsHovering = true;
};
Button.OnMouseEntered += OnButtonHover;
Button.OnMouseExited += _ =>
{
MouseIsHovering = false;
ClearHover();
};
AddChild(CooldownDisplay = new CooldownGraphic
{
Visible = false,
});
}
public void ClearHover()
{
if (EntityHover)
{
HoverSpriteView.Sprite?.Owner.Delete();
HoverSpriteView.Sprite = null;
}
}
public virtual void Highlight(bool highlight)
{
if (highlight)
{
_highlightRect.Visible = true;
}
else
{
_highlightRect.Visible = false;
}
}
private void OnButtonPressed(GUIBoundKeyEventArgs args)
{
OnPressed?.Invoke(args);
}
private void OnStorageButtonPressed(BaseButton.ButtonEventArgs args)
{
if (args.Event.Function == EngineKeyFunctions.UIClick)
{
OnStoragePressed?.Invoke(args.Event);
}
else
{
OnPressed?.Invoke(args.Event);
}
}
private void OnButtonHover(GUIMouseHoverEventArgs args)
{
OnHover?.Invoke(args);
}
}
}