28 lines
839 B
C#
28 lines
839 B
C#
using System;
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using Content.Shared.GameObjects.Components.Observer;
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using Content.Shared.GameObjects.Components.Observer.GhostRoles;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.Maths;
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namespace Content.Client.GameObjects.Components.Observer.GhostRoles
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{
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[GenerateTypedNameReferences]
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public partial class GhostRolesWindow : SS14Window
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{
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public event Action<uint> RoleRequested;
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public void ClearEntries()
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{
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EntryContainer.DisposeAllChildren();
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NoRolesMessage.Visible = true;
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}
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public void AddEntry(GhostRoleInfo info)
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{
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NoRolesMessage.Visible = false;
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EntryContainer.AddChild(new GhostRolesEntry(info, _ => RoleRequested?.Invoke(info.Identifier)));
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}
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}
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}
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