Files
tbd-station-14/Content.Client/Atmos/Visualizers/GasCanisterVisualizer.cs
Vera Aguilera Puerto b835bea086 Inline GetComponent
2021-12-03 11:55:25 +01:00

56 lines
1.9 KiB
C#

using Content.Shared.Atmos.Piping.Binary.Components;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Atmos.Visualizers
{
[UsedImplicitly]
public class GasCanisterVisualizer : AppearanceVisualizer
{
[DataField("pressureStates")]
private readonly string[] _statePressure = {"", "", "", ""};
[DataField("insertedTankState")]
private readonly string _insertedTankState = string.Empty;
public override void InitializeEntity(IEntity entity)
{
base.InitializeEntity(entity);
var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(entity.Uid);
sprite.LayerMapSet(Layers.PressureLight, sprite.AddLayerState(_statePressure[0]));
sprite.LayerSetShader(Layers.PressureLight, "unshaded");
sprite.LayerMapSet(Layers.TankInserted, sprite.AddLayerState(_insertedTankState));
sprite.LayerSetVisible(Layers.TankInserted, false);
}
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
if (!component.Owner.TryGetComponent(out ISpriteComponent? sprite))
{
return;
}
// Update the canister lights
if (component.TryGetData(GasCanisterVisuals.PressureState, out int pressureState))
if ((pressureState >= 0) && (pressureState < _statePressure.Length))
sprite.LayerSetState(Layers.PressureLight, _statePressure[pressureState]);
if(component.TryGetData(GasCanisterVisuals.TankInserted, out bool inserted))
sprite.LayerSetVisible(Layers.TankInserted, inserted);
}
private enum Layers
{
PressureLight,
TankInserted,
}
}
}