Files
tbd-station-14/Content.Server/GameObjects/Components/Power/ApcNetComponents/ApcComponent.cs
2020-07-01 17:39:09 +02:00

165 lines
5.6 KiB
C#

using Content.Server.GameObjects.Components.Power.PowerNetComponents;
using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Components.Power;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.UserInterface;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.ViewVariables;
using System;
using Robust.Shared.IoC;
using Robust.Shared.Interfaces.Timing;
namespace Content.Server.GameObjects.Components.Power.ApcNetComponents
{
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
public class ApcComponent : BaseApcNetComponent, IActivate
{
public override string Name => "Apc";
[ViewVariables]
public BatteryComponent Battery { get; private set; }
public bool MainBreakerEnabled { get; private set; } = true;
private BoundUserInterface _userInterface;
private AppearanceComponent _appearance;
private ApcChargeState _lastChargeState;
private TimeSpan _lastChargeStateChange;
private ApcExternalPowerState _lastExternalPowerState;
private TimeSpan _lastExternalPowerStateChange;
private float _lastCharge = 0f;
private TimeSpan _lastChargeChange;
private bool _uiDirty = true;
private const float HighPowerThreshold = 0.9f;
private const int VisualsChangeDelay = 1;
#pragma warning disable 649
[Dependency] private readonly IGameTiming _gameTiming;
#pragma warning restore 649
public override void Initialize()
{
base.Initialize();
Battery = Owner.GetComponent<BatteryComponent>();
_appearance = Owner.GetComponent<AppearanceComponent>();
_userInterface = Owner.GetComponent<ServerUserInterfaceComponent>().GetBoundUserInterface(ApcUiKey.Key);
_userInterface.OnReceiveMessage += UserInterfaceOnReceiveMessage;
Update();
}
protected override void AddSelfToNet(IApcNet apcNet)
{
apcNet.AddApc(this);
}
protected override void RemoveSelfFromNet(IApcNet apcNet)
{
apcNet.RemoveApc(this);
}
private void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg)
{
if (serverMsg.Message is ApcToggleMainBreakerMessage)
{
MainBreakerEnabled = !MainBreakerEnabled;
_uiDirty = true;
EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
}
}
public void Update()
{
var newState = CalcChargeState();
if (newState != _lastChargeState && _lastChargeStateChange + TimeSpan.FromSeconds(VisualsChangeDelay) < _gameTiming.CurTime)
{
_lastChargeState = newState;
_lastChargeStateChange = _gameTiming.CurTime;
_appearance.SetData(ApcVisuals.ChargeState, newState);
}
var newCharge = Battery.CurrentCharge;
if (newCharge != _lastCharge && _lastChargeChange + TimeSpan.FromSeconds(VisualsChangeDelay) < _gameTiming.CurTime)
{
_lastCharge = newCharge;
_lastChargeChange = _gameTiming.CurTime;
_uiDirty = true;
}
var extPowerState = CalcExtPowerState();
if (extPowerState != _lastExternalPowerState && _lastExternalPowerStateChange + TimeSpan.FromSeconds(VisualsChangeDelay) < _gameTiming.CurTime)
{
_lastExternalPowerState = extPowerState;
_lastExternalPowerStateChange = _gameTiming.CurTime;
_uiDirty = true;
}
if (_uiDirty)
{
_userInterface.SetState(new ApcBoundInterfaceState(MainBreakerEnabled, extPowerState, newCharge / Battery.MaxCharge));
_uiDirty = false;
}
}
private ApcChargeState CalcChargeState()
{
var chargeFraction = Battery.CurrentCharge / Battery.MaxCharge;
if (chargeFraction > HighPowerThreshold)
{
return ApcChargeState.Full;
}
var consumer = Owner.GetComponent<PowerConsumerComponent>();
if (consumer.DrawRate == consumer.ReceivedPower)
{
return ApcChargeState.Charging;
}
else
{
return ApcChargeState.Lack;
}
}
private ApcExternalPowerState CalcExtPowerState()
{
if (!Owner.TryGetComponent(out BatteryStorageComponent batteryStorage))
{
return ApcExternalPowerState.None;
}
var consumer = batteryStorage.Consumer;
if (consumer.ReceivedPower == 0 && consumer.DrawRate != 0)
{
return ApcExternalPowerState.None;
}
else if (consumer.ReceivedPower < consumer.DrawRate)
{
return ApcExternalPowerState.Low;
}
else
{
return ApcExternalPowerState.Good;
}
}
void IActivate.Activate(ActivateEventArgs eventArgs)
{
if (!eventArgs.User.TryGetComponent(out IActorComponent actor))
{
return;
}
_userInterface.Open(actor.playerSession);
}
}
}