Files
tbd-station-14/Content.Shared/Light/Component/SharedExpendableLightComponent.cs
2021-07-16 17:37:09 -07:00

75 lines
2.1 KiB
C#

using System;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Shared.Light.Component
{
[Serializable, NetSerializable]
public enum ExpendableLightVisuals
{
State
}
[Serializable, NetSerializable]
public enum ExpendableLightState
{
BrandNew,
Lit,
Fading,
Dead
}
public abstract class SharedExpendableLightComponent: Robust.Shared.GameObjects.Component
{
public sealed override string Name => "ExpendableLight";
[ViewVariables(VVAccess.ReadOnly)]
protected ExpendableLightState CurrentState { get; set; }
[ViewVariables]
[DataField("turnOnBehaviourID")]
protected string TurnOnBehaviourID { get; set; } = string.Empty;
[ViewVariables]
[DataField("fadeOutBehaviourID")]
protected string FadeOutBehaviourID { get; set; } = string.Empty;
[ViewVariables]
[DataField("glowDuration")]
protected float GlowDuration { get; set; } = 60 * 15f;
[ViewVariables]
[DataField("fadeOutDuration")]
protected float FadeOutDuration { get; set; } = 60 * 5f;
[ViewVariables]
[DataField("spentDesc")]
protected string SpentDesc { get; set; } = string.Empty;
[ViewVariables]
[DataField("spentName")]
protected string SpentName { get; set; } = string.Empty;
[ViewVariables]
[DataField("iconStateSpent")]
protected string IconStateSpent { get; set; } = string.Empty;
[ViewVariables]
[DataField("iconStateOn")]
protected string IconStateLit { get; set; } = string.Empty;
[ViewVariables]
[DataField("litSound")]
protected string LitSound { get; set; } = string.Empty;
[ViewVariables]
[DataField("loopedSound")]
protected string LoopedSound { get; set; } = string.Empty;
[ViewVariables]
[DataField("dieSound")]
protected string DieSound { get; set; } = string.Empty;
}
}