* mindcomponent namespace * wip MindRole stuff * admin player tab * mindroletype comment * mindRolePrototype redesign * broken param * wip RoleType implementation * basic role type switching for antags * traitor fix * fix AdminPanel update * the renameningTM * cleanup * feature uncreeping * roletypes on mind roles * update MindComponent.RoleType when MindRoles change * ghostrole configuration * ghostrole config improvements * live update of roleType on the character window * logging stuff and notes * remove thing no one asked for * weh * Mind Role Entities wip * headrev count fix * silicon stuff, cleanup * exclusive antag config, cleanup * jobroleadd overwerite * logging stuff * MindHasRole cleanup, admin log stuff * last second cleanup * ocd * move roletypeprototype to its own file, minor note stuff * remove Roletype.Created * log stuff * roletype setup for ghostroles and autotraitor reinforcements * ghostrole type configs * adjustable admin overlay * cleanup * fix this in its own PR * silicon antagonist * borg stuff * mmi roletype handling * spawnable borg roletype handling * weh * ghost role cleanup * weh * RoleEvent update * polish * log stuff * admin overlay config * ghostrolecomponent cleanup * weh * admin overlay code cleanup * minor cleanup * Obsolete MindRoleAddedEvent * comment * minor code cleanup * MindOnDoGreeting fix * Role update message * fix duplicate job greeting for cyborgs * fix emag job message dupe * nicer-looking role type update * crew aligned * syndicate assault borg role fix * fix test fail * fix a merge mistake * fix LoneOp role type * Update Content.Client/Administration/AdminNameOverlay.cs Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * Update Content.Shared/Roles/SharedRoleSystem.cs Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * comment formatting Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * change logging category Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * fix a space Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * use MindAddRoles Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * get MindComponent from TryGetMind Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * move var declaration outside loop * remove TryComp * take RoleEnum behind the barn * don't use ensurecomp unnecessarily * cvar comments * toggleableghostrolecomponent documentation * skrek * use EntProtoId * mindrole config * merge baserolecomponent into basemindrolecomponent * ai and borg silicon role tweaks * formatting Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * I will end you (the color) Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * use LocId type for a locale id * update RoleEvent documentation * update RoleEvent documentation * remove obsolete MindRoleAddedEvent * refine MindRolesUpdate() * use dependency Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * inject dependency Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * roleType.Name no longer required * reformatted draw code logic * GhostRoleMarkerRoleComponent comment * minor SharedRoleSystem cleanup * StartingMindRoleComponent, unhardcode roundstart silicon * Update Content.Shared/Roles/SharedRoleSystem.cs * remove a whitespace --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
24 lines
1.4 KiB
XML
24 lines
1.4 KiB
XML
<windows:CharacterWindow
|
|
xmlns="https://spacestation14.io"
|
|
xmlns:cc="clr-namespace:Content.Client.UserInterface.Controls"
|
|
xmlns:windows="clr-namespace:Content.Client.UserInterface.Systems.Character.Windows"
|
|
Title="{Loc 'character-info-title'}"
|
|
MinWidth="400"
|
|
MinHeight="545">
|
|
<ScrollContainer>
|
|
<BoxContainer Orientation="Vertical">
|
|
<Label Name="RoleType" VerticalAlignment="Top" Margin="0 6 0 10" HorizontalAlignment="Center" StyleClasses="LabelHeading" Access="Public"/>
|
|
<BoxContainer Orientation="Horizontal">
|
|
<SpriteView OverrideDirection="South" Scale="2 2" Name="SpriteView" Access="Public" SetSize="64 64"/>
|
|
<BoxContainer Orientation="Vertical" VerticalAlignment="Top">
|
|
<Label Name="NameLabel" Access="Public"/>
|
|
<Label Name="SubText" VerticalAlignment="Top" StyleClasses="LabelSubText" Access="Public"/>
|
|
</BoxContainer>
|
|
</BoxContainer>
|
|
<Label Name="ObjectivesLabel" Access="Public" Text="{Loc 'character-info-objectives-label'}" HorizontalAlignment="Center"/>
|
|
<BoxContainer Orientation="Vertical" Name="Objectives" Access="Public"/>
|
|
<cc:Placeholder Name="RolePlaceholder" Access="Public" PlaceholderText="{Loc 'character-info-roles-antagonist-text'}"/>
|
|
</BoxContainer>
|
|
</ScrollContainer>
|
|
</windows:CharacterWindow>
|