Files
tbd-station-14/Content.Shared/GameObjects/EntitySystems/Atmos/GasOverlayChunk.cs
DrSmugleaf b64cb24059 Rename usages of collidable to physics (#2230)
* Rename usages of collidable to physics

* high tier PANIQUE

* aaaaaaaaAAAAAa

* cursed commit dont research

* Fix urist and items being anchored

* Fix the rest
2020-10-11 16:36:58 +02:00

101 lines
3.3 KiB
C#

using System.Collections.Generic;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
namespace Content.Shared.GameObjects.EntitySystems.Atmos
{
public sealed class GasOverlayChunk
{
/// <summary>
/// Grid for this chunk
/// </summary>
public GridId GridIndices { get; }
/// <summary>
/// Origin of this chunk
/// </summary>
public Vector2i Vector2i { get; }
public SharedGasTileOverlaySystem.GasOverlayData[,] TileData = new SharedGasTileOverlaySystem.GasOverlayData[SharedGasTileOverlaySystem.ChunkSize, SharedGasTileOverlaySystem.ChunkSize];
public GameTick LastUpdate { get; private set; }
public GasOverlayChunk(GridId gridIndices, Vector2i vector2i)
{
GridIndices = gridIndices;
Vector2i = vector2i;
}
public void Dirty(GameTick currentTick)
{
LastUpdate = currentTick;
}
/// <summary>
/// Flags Dirty if the data is different.
/// </summary>
/// <param name="data"></param>
/// <param name="indices"></param>
public void Update(SharedGasTileOverlaySystem.GasOverlayData data, Vector2i indices)
{
DebugTools.Assert(InBounds(indices));
var (offsetX, offsetY) = (indices.X - Vector2i.X,
indices.Y - Vector2i.Y);
TileData[offsetX, offsetY] = data;
}
public void Update(SharedGasTileOverlaySystem.GasOverlayData data, byte x, byte y)
{
DebugTools.Assert(x < SharedGasTileOverlaySystem.ChunkSize && y < SharedGasTileOverlaySystem.ChunkSize);
TileData[x, y] = data;
}
public IEnumerable<SharedGasTileOverlaySystem.GasOverlayData> GetAllData()
{
for (var x = 0; x < SharedGasTileOverlaySystem.ChunkSize; x++)
{
for (var y = 0; y < SharedGasTileOverlaySystem.ChunkSize; y++)
{
yield return TileData[x, y];
}
}
}
public void GetData(List<(Vector2i, SharedGasTileOverlaySystem.GasOverlayData)> existingData, HashSet<Vector2i> indices)
{
foreach (var index in indices)
{
existingData.Add((index, GetData(index)));
}
}
public IEnumerable<Vector2i> GetAllIndices()
{
for (var x = 0; x < SharedGasTileOverlaySystem.ChunkSize; x++)
{
for (var y = 0; y < SharedGasTileOverlaySystem.ChunkSize; y++)
{
yield return new Vector2i(Vector2i.X + x, Vector2i.Y + y);
}
}
}
public SharedGasTileOverlaySystem.GasOverlayData GetData(Vector2i indices)
{
DebugTools.Assert(InBounds(indices));
return TileData[indices.X - Vector2i.X, indices.Y - Vector2i.Y];
}
private bool InBounds(Vector2i indices)
{
if (indices.X < Vector2i.X || indices.Y < Vector2i.Y) return false;
if (indices.X >= Vector2i.X + SharedGasTileOverlaySystem.ChunkSize || indices.Y >= Vector2i.Y + SharedGasTileOverlaySystem.ChunkSize) return false;
return true;
}
}
}