Files
tbd-station-14/Content.Client/Lathe/UI/LatheMenu.cs
2022-08-02 06:40:53 -07:00

272 lines
8.6 KiB
C#

using System.Collections.Generic;
using System.Text;
using Content.Client.Lathe.Components;
using Content.Shared.Lathe;
using Content.Shared.Materials;
using Content.Shared.Research.Prototypes;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.Utility;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using static Robust.Client.UserInterface.Controls.BoxContainer;
namespace Content.Client.Lathe.UI
{
public sealed class LatheMenu : DefaultWindow
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private readonly ItemList _items;
private readonly ItemList _materials;
private readonly LineEdit _amountLineEdit;
private readonly LineEdit _searchBar;
public Button QueueButton;
public Button ServerConnectButton;
public Button ServerSyncButton;
public const float RecipeTooltipDelay = 0.5f;
public LatheBoundUserInterface Owner { get; }
private readonly List<LatheRecipePrototype> _shownRecipes = new();
public LatheMenu(LatheBoundUserInterface owner)
{
SetSize = MinSize = (300, 450);
IoCManager.InjectDependencies(this);
Owner = owner;
Title = Loc.GetString("lathe-menu-title"); // TODO Replace this with the name of the lathe itself
var vBox = new BoxContainer
{
Orientation = LayoutOrientation.Vertical,
VerticalExpand = true,
SeparationOverride = 5,
};
var hBoxButtons = new BoxContainer
{
Orientation = LayoutOrientation.Horizontal,
HorizontalExpand = true,
VerticalExpand = true,
SizeFlagsStretchRatio = 1,
};
QueueButton = new Button()
{
Text = Loc.GetString("lathe-menu-queue"),
TextAlign = Label.AlignMode.Center,
SizeFlagsStretchRatio = 1,
};
ServerConnectButton = new Button()
{
Text = Loc.GetString("lathe-menu-server-list"),
TextAlign = Label.AlignMode.Center,
SizeFlagsStretchRatio = 1,
};
ServerSyncButton = new Button()
{
Text = Loc.GetString("lathe-menu-sync"),
TextAlign = Label.AlignMode.Center,
SizeFlagsStretchRatio = 1,
};
var spacer = new Control()
{
HorizontalExpand = true,
SizeFlagsStretchRatio = 3,
};
var hBoxFilter = new BoxContainer
{
Orientation = LayoutOrientation.Horizontal,
HorizontalExpand = true,
VerticalExpand = true,
SizeFlagsStretchRatio = 1
};
_searchBar = new LineEdit()
{
PlaceHolder = Loc.GetString("lathe-menu-search-designs"),
HorizontalExpand = true,
SizeFlagsStretchRatio = 3
};
_searchBar.OnTextChanged += Populate;
var filterButton = new Button()
{
Text = Loc.GetString("lathe-menu-search-filter"),
TextAlign = Label.AlignMode.Center,
SizeFlagsStretchRatio = 1,
Disabled = true,
};
_items = new ItemList()
{
SizeFlagsStretchRatio = 8,
VerticalExpand = true,
SelectMode = ItemList.ItemListSelectMode.Button,
};
// This is a shitty hack, because item lists apparently don't actually support tooltips. Yay..
_items.OnItemHover += (ev) =>
{
ev.ItemList.HideTooltip();
ev.ItemList.ToolTip = ev.ItemList[ev.ItemIndex].TooltipText;
};
_items.TooltipDelay = RecipeTooltipDelay;
_items.OnItemSelected += ItemSelected;
_amountLineEdit = new LineEdit()
{
PlaceHolder = Loc.GetString("lathe-menu-search-amount"),
Text = "1",
HorizontalExpand = true,
};
_amountLineEdit.OnTextChanged += PopulateDisabled;
_materials = new ItemList()
{
VerticalExpand = true,
SizeFlagsStretchRatio = 3
};
hBoxButtons.AddChild(spacer);
if (Owner.Database is ProtolatheDatabaseComponent database)
{
hBoxButtons.AddChild(ServerConnectButton);
hBoxButtons.AddChild(ServerSyncButton);
database.OnDatabaseUpdated += Populate;
}
hBoxButtons.AddChild(QueueButton);
hBoxFilter.AddChild(_searchBar);
hBoxFilter.AddChild(filterButton);
vBox.AddChild(hBoxButtons);
vBox.AddChild(hBoxFilter);
vBox.AddChild(_items);
vBox.AddChild(_amountLineEdit);
vBox.AddChild(_materials);
Contents.AddChild(vBox);
}
public void ItemSelected(ItemList.ItemListSelectedEventArgs args)
{
args.ItemList.HideTooltip();
args.ItemList.ToolTip = args.ItemList[args.ItemIndex].TooltipText;
int.TryParse(_amountLineEdit.Text, out var quantity);
if (quantity <= 0) quantity = 1;
Owner.Queue(_shownRecipes[args.ItemIndex], quantity);
}
public void PopulateMaterials()
{
_materials.Clear();
if (Owner.Storage == null) return;
foreach (var (id, amount) in Owner.Storage)
{
if (!_prototypeManager.TryIndex(id, out MaterialPrototype? materialPrototype)) continue;
var material = materialPrototype;
_materials.AddItem($"{material.Name} {amount} cm³", material.Icon.Frame0(), false);
}
}
/// <summary>
/// Disables or enables shown recipes depending on whether there are enough materials for it or not.
/// </summary>
public void PopulateDisabled()
{
int.TryParse(_amountLineEdit.Text, out var quantity);
if (quantity <= 0) quantity = 1;
for (var i = 0; i < _shownRecipes.Count; i++)
{
var prototype = _shownRecipes[i];
_items[i].Disabled = !Owner.Lathe?.CanProduce(prototype, quantity) ?? true;
}
}
/// <inheritdoc cref="PopulateDisabled()"/>
public void PopulateDisabled(LineEdit.LineEditEventArgs args)
{
PopulateDisabled();
}
/// <summary>
/// Adds shown recipes to the ItemList control.
/// </summary>
public void PopulateList()
{
_items.Clear();
foreach (var prototype in _shownRecipes)
{
var item = _items.AddItem(prototype.Name, prototype.Icon.Frame0());
StringBuilder sb = new();
bool first = true;
foreach (var (id, quantity) in prototype.RequiredMaterials)
{
if (!_prototypeManager.TryIndex<MaterialPrototype>(id, out var proto))
continue;
if (first)
first = false;
else
sb.Append("\n");
sb.Append(quantity.ToString());
sb.Append(" ");
sb.Append(proto.Name);
}
item.TooltipText = sb.ToString();
}
PopulateDisabled();
}
/// <summary>
/// Populates the list of recipes that will actually be shown, using the current filters.
/// </summary>
public void Populate()
{
_shownRecipes.Clear();
if (Owner.Database == null) return;
foreach (var prototype in Owner.Database)
{
if (_searchBar.Text.Trim().Length != 0)
{
if (prototype.Name.ToLowerInvariant().Contains(_searchBar.Text.Trim().ToLowerInvariant()))
_shownRecipes.Add(prototype);
continue;
}
_shownRecipes.Add(prototype);
}
PopulateList();
}
/// <inheritdoc cref="Populate"/>
public void Populate(LineEdit.LineEditEventArgs args)
{
Populate();
}
}
}