This website requires JavaScript.
Explore
Help
Sign In
tommy
/
tbd-station-14
Watch
2
Star
1
Fork
0
You've already forked tbd-station-14
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
Files
b51f04a765a68d5d5b86f83f49eb14c812ea0ac0
tbd-station-14
/
Content.Shared
/
Weapons
/
Ranged
/
Events
History
DrSmugleaf
f22e5404aa
Make failing to fire a gun that requires wielding not delay the next shot (
#27973
)
...
Make failing to fire a wield-only gun not delay the next shot
2024-05-13 21:53:47 -07:00
..
AmmoShotEvent.cs
…
GetAmmoCountEvent.cs
…
GunCycledEvent.cs
…
GunGetAmmoSpreadEvent.cs
Add events for GunComponent values, muzzle flashes and cartridge spread (
#24077
)
2024-01-29 10:32:42 +11:00
GunMuzzleFlashAttemptEvent.cs
Add events for GunComponent values, muzzle flashes and cartridge spread (
#24077
)
2024-01-29 10:32:42 +11:00
GunRefreshModifiersEvent.cs
Add events for GunComponent values, muzzle flashes and cartridge spread (
#24077
)
2024-01-29 10:32:42 +11:00
HitScanReflectAttempt.cs
…
MuzzleFlashEvent.cs
Fix effects (
#27533
)
2024-05-02 12:40:07 +10:00
OnEmptyGunShotEvent.cs
…
RequestShootEvent.cs
Make projectiles not hit crit mobs unless clicked on (
#27905
)
2024-05-11 11:42:11 -04:00
RequestStopShootEvent.cs
Content update for NetEntities (
#18935
)
2023-09-11 09:42:41 +10:00
ShotAttemptedEvent.cs
Make failing to fire a gun that requires wielding not delay the next shot (
#27973
)
2024-05-13 21:53:47 -07:00
TakeAmmoEvent.cs
(Re)Adds open bolt animations for gun sprites (
#17219
)
2023-08-13 15:58:07 +10:00