Files
tbd-station-14/Content.Shared/Construction/SharedFlatpackSystem.cs
Jake Huxell 59e46aab93 Reduced Warning Count By 130 For Full Rebuilds (#26518)
* remove deprecated entity coordinate extension functions. Reduces warning count by approximately 50

* final toCoords Removed

* Remove all unused variables and dead code paths

* remove always true variable, should be a cvar or something instead

* remove superfluous variables from tests
2024-03-29 16:28:16 +11:00

160 lines
6.2 KiB
C#

using System.Numerics;
using Content.Shared.Construction.Components;
using Content.Shared.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Materials;
using Content.Shared.Popups;
using Content.Shared.Tools.Systems;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Containers;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Network;
using Robust.Shared.Physics.Components;
using Robust.Shared.Prototypes;
namespace Content.Shared.Construction;
public abstract class SharedFlatpackSystem : EntitySystem
{
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly INetManager _net = default!;
[Dependency] protected readonly IPrototypeManager PrototypeManager = default!;
[Dependency] protected readonly SharedAppearanceSystem Appearance = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;
[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
[Dependency] private readonly SharedMapSystem _map = default!;
[Dependency] protected readonly MachinePartSystem MachinePart = default!;
[Dependency] protected readonly SharedMaterialStorageSystem MaterialStorage = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SharedToolSystem _tool = default!;
/// <inheritdoc/>
public override void Initialize()
{
SubscribeLocalEvent<FlatpackComponent, InteractUsingEvent>(OnFlatpackInteractUsing);
SubscribeLocalEvent<FlatpackComponent, ExaminedEvent>(OnFlatpackExamined);
SubscribeLocalEvent<FlatpackCreatorComponent, ContainerIsRemovingAttemptEvent>(OnCreatorRemovingAttempt);
}
private void OnFlatpackInteractUsing(Entity<FlatpackComponent> ent, ref InteractUsingEvent args)
{
var (uid, comp) = ent;
if (!_tool.HasQuality(args.Used, comp.QualityNeeded) || _container.IsEntityInContainer(ent))
return;
var xform = Transform(ent);
if (xform.GridUid is not { } grid || !TryComp<MapGridComponent>(grid, out var gridComp))
return;
args.Handled = true;
if (comp.Entity == null)
{
Log.Error($"No entity prototype present for flatpack {ToPrettyString(ent)}.");
if (_net.IsServer)
QueueDel(ent);
return;
}
var buildPos = _map.TileIndicesFor(grid, gridComp, xform.Coordinates);
var coords = _map.ToCenterCoordinates(grid, buildPos);
var intersecting = _entityLookup.GetEntitiesIntersecting(coords, LookupFlags.Dynamic | LookupFlags.Static);
// todo make this logic smarter.
// This should eventually allow for shit like building microwaves on tables and such.
foreach (var intersect in intersecting)
{
if (!TryComp<PhysicsComponent>(intersect, out var intersectBody))
continue;
if (!intersectBody.Hard || !intersectBody.CanCollide)
continue;
// this popup is on the server because the mispredicts on the intersection is crazy
if (_net.IsServer)
_popup.PopupEntity(Loc.GetString("flatpack-unpack-no-room"), uid, args.User);
return;
}
if (_net.IsServer)
{
var spawn = Spawn(comp.Entity, _map.GridTileToLocal(grid, gridComp, buildPos));
_adminLogger.Add(LogType.Construction, LogImpact.Low,
$"{ToPrettyString(args.User):player} unpacked {ToPrettyString(spawn):entity} at {xform.Coordinates} from {ToPrettyString(uid):entity}");
QueueDel(uid);
}
_audio.PlayPredicted(comp.UnpackSound, args.Used, args.User);
}
private void OnFlatpackExamined(Entity<FlatpackComponent> ent, ref ExaminedEvent args)
{
if (!args.IsInDetailsRange)
return;
args.PushMarkup(Loc.GetString("flatpack-examine"));
}
private void OnCreatorRemovingAttempt(Entity<FlatpackCreatorComponent> ent, ref ContainerIsRemovingAttemptEvent args)
{
if (args.Container.ID == ent.Comp.SlotId && ent.Comp.Packing)
args.Cancel();
}
public void SetupFlatpack(Entity<FlatpackComponent?> ent, EntityUid? board)
{
if (!Resolve(ent, ref ent.Comp))
return;
var machinePrototypeId = new EntProtoId();
if (TryComp<MachineBoardComponent>(board, out var machineBoard) && machineBoard.Prototype is not null)
machinePrototypeId = machineBoard.Prototype;
else if (TryComp<ComputerBoardComponent>(board, out var computerBoard) && computerBoard.Prototype is not null)
machinePrototypeId = computerBoard.Prototype;
var comp = ent.Comp!;
var machinePrototype = PrototypeManager.Index(machinePrototypeId);
var meta = MetaData(ent);
_metaData.SetEntityName(ent, Loc.GetString("flatpack-entity-name", ("name", machinePrototype.Name)), meta);
_metaData.SetEntityDescription(ent, Loc.GetString("flatpack-entity-description", ("name", machinePrototype.Name)), meta);
comp.Entity = machinePrototypeId;
Dirty(ent, comp);
if (board is null)
return;
Appearance.SetData(ent, FlatpackVisuals.Machine, MetaData(board.Value).EntityPrototype?.ID ?? string.Empty);
}
public Dictionary<string, int> GetFlatpackCreationCost(Entity<FlatpackCreatorComponent> entity, Entity<MachineBoardComponent>? machineBoard = null)
{
Dictionary<string, int> cost = new();
Dictionary<ProtoId<MaterialPrototype>, int> baseCost;
if (machineBoard is not null)
{
cost = MachinePart.GetMachineBoardMaterialCost(machineBoard.Value, -1);
baseCost = entity.Comp.BaseMachineCost;
}
else
baseCost = entity.Comp.BaseComputerCost;
foreach (var (mat, amount) in baseCost)
{
cost.TryAdd(mat, 0);
cost[mat] -= amount;
}
return cost;
}
}