Files
tbd-station-14/Content.Shared/CartridgeLoader/CartridgeLoaderComponent.cs
2024-02-26 21:38:00 -04:00

48 lines
1.4 KiB
C#

using Content.Shared.Containers.ItemSlots;
using Robust.Shared.GameStates;
namespace Content.Shared.CartridgeLoader;
[RegisterComponent, NetworkedComponent]
public sealed partial class CartridgeLoaderComponent : Component
{
public const string CartridgeSlotId = "Cartridge-Slot";
[DataField]
public ItemSlot CartridgeSlot = new();
/// <summary>
/// List of programs that come preinstalled with this cartridge loader
/// </summary>
[DataField("preinstalled")] // TODO remove this and use container fill.
public List<string> PreinstalledPrograms = new();
/// <summary>
/// The currently running program that has its ui showing
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public EntityUid? ActiveProgram = default;
/// <summary>
/// The list of programs running in the background, listening to certain events
/// </summary>
[ViewVariables]
public readonly List<EntityUid> BackgroundPrograms = new();
/// <summary>
/// The maximum amount of programs that can be installed on the cartridge loader entity
/// </summary>
[DataField]
public int DiskSpace = 5;
/// <summary>
/// Controls whether the cartridge loader will play notifications if it supports it at all
/// TODO: Add an option for this to the PDA
/// </summary>
[DataField]
public bool NotificationsEnabled = true;
[DataField(required: true)]
public Enum UiKey = default!;
}