15 lines
372 B
C#
15 lines
372 B
C#
using Content.Shared.Weapons.Melee;
|
|
using Robust.Shared.GameStates;
|
|
|
|
namespace Content.Shared.Administration.Components;
|
|
|
|
/// <summary>
|
|
/// This is used for forcing someone to be disarmed 100% of the time.
|
|
/// </summary>
|
|
[RegisterComponent, NetworkedComponent]
|
|
[Access(typeof(SharedMeleeWeaponSystem))]
|
|
public sealed partial class DisarmProneComponent : Component
|
|
{
|
|
|
|
}
|