* Renames WindowBreak soundCollection to GlassBreak
* Implements destructible lightbulbs
moved the parent to the top as well
* Fixes the old `glassbreak` soundCollection, renames it
* Deletes the windows.yml version of glassbreak
* Fixes the sound for bulbs being thrown
* Removes name from abstract lightbulb
* Implements IDestroyAct for lightbulbs
* Implements onBreak for lightbulbs
* Lights get damaged by getting hit and throwing
* Lights now have an intermediate 'broken' state before destruction