Files
tbd-station-14/Content.Shared/Foldable/FoldableComponent.cs
themias b503fe5864 Add face bandanas (#24597)
* add face bandanas

* oops

* make face bandanas butcherable, also one bite

* oops

* Add mouth IdentityBlocker to bandanas

* refactor to use foldablecomponent

* remove some leftover bits

* remove HamsterWearable until face sprite updated

* oops

* review changes

* remove a few unneeded bits
2024-02-04 11:52:44 +11:00

21 lines
605 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Foldable;
/// <summary>
/// Used to create "foldable structures" that you can pickup like an item when folded.
/// </summary>
/// <remarks>
/// Will prevent any insertions into containers while this item is unfolded.
/// </remarks>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState(true)]
[Access(typeof(FoldableSystem))]
public sealed partial class FoldableComponent : Component
{
[DataField("folded"), AutoNetworkedField]
public bool IsFolded = false;
[DataField]
public bool CanFoldInsideContainer = false;
}