Files
tbd-station-14/Content.Server/Glue/GlueSystem.cs
Krunklehorn 6e91190478 Fixed GluedComponent interactions with metamorphic glasses (#24943)
* Only rename if name matches reconstructed

* Rearranged query

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Okay

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-02-07 16:43:44 -07:00

110 lines
4.3 KiB
C#

using Content.Server.Administration.Logs;
using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Server.Nutrition.EntitySystems;
using Content.Shared.Database;
using Content.Shared.Glue;
using Content.Shared.Hands;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Components;
using Content.Shared.Item;
using Content.Shared.Popups;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Timing;
namespace Content.Server.Glue;
public sealed class GlueSystem : SharedGlueSystem
{
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainer = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GlueComponent, AfterInteractEvent>(OnInteract, after: new[] { typeof(OpenableSystem) });
SubscribeLocalEvent<GluedComponent, ComponentInit>(OnGluedInit);
SubscribeLocalEvent<GluedComponent, GotEquippedHandEvent>(OnHandPickUp);
}
// When glue bottle is used on item it will apply the glued and unremoveable components.
private void OnInteract(Entity<GlueComponent> entity, ref AfterInteractEvent args)
{
if (args.Handled)
return;
if (!args.CanReach || args.Target is not { Valid: true } target)
return;
if (TryGlue(entity, target, args.User))
{
args.Handled = true;
_audio.PlayPvs(entity.Comp.Squeeze, entity);
_popup.PopupEntity(Loc.GetString("glue-success", ("target", target)), args.User, args.User, PopupType.Medium);
}
else
{
_popup.PopupEntity(Loc.GetString("glue-failure", ("target", target)), args.User, args.User, PopupType.Medium);
}
}
private bool TryGlue(Entity<GlueComponent> glue, EntityUid target, EntityUid actor)
{
// if item is glued then don't apply glue again so it can be removed for reasonable time
if (HasComp<GluedComponent>(target) || !HasComp<ItemComponent>(target))
{
return false;
}
if (HasComp<ItemComponent>(target) && _solutionContainer.TryGetSolution(glue.Owner, glue.Comp.Solution, out _, out var solution))
{
var quantity = solution.RemoveReagent(glue.Comp.Reagent, glue.Comp.ConsumptionUnit);
if (quantity > 0)
{
EnsureComp<GluedComponent>(target).Duration = quantity.Double() * glue.Comp.DurationPerUnit;
_adminLogger.Add(LogType.Action, LogImpact.Medium, $"{ToPrettyString(actor):actor} glued {ToPrettyString(target):subject} with {ToPrettyString(glue.Owner):tool}");
return true;
}
}
return false;
}
public override void Update(float frameTime)
{
base.Update(frameTime);
var query = EntityQueryEnumerator<GluedComponent, UnremoveableComponent, MetaDataComponent>();
while (query.MoveNext(out var uid, out var glue, out var _, out var meta))
{
if (_timing.CurTime < glue.Until)
continue;
// Instead of string matching, just reconstruct the expected name and compare
if (meta.EntityName == Loc.GetString("glued-name-prefix", ("target", glue.BeforeGluedEntityName)))
_metaData.SetEntityName(uid, glue.BeforeGluedEntityName);
RemComp<UnremoveableComponent>(uid);
RemComp<GluedComponent>(uid);
}
}
private void OnGluedInit(Entity<GluedComponent> entity, ref ComponentInit args)
{
var meta = MetaData(entity);
var name = meta.EntityName;
entity.Comp.BeforeGluedEntityName = meta.EntityName;
_metaData.SetEntityName(entity.Owner, Loc.GetString("glued-name-prefix", ("target", name)));
}
private void OnHandPickUp(Entity<GluedComponent> entity, ref GotEquippedHandEvent args)
{
var comp = EnsureComp<UnremoveableComponent>(entity);
comp.DeleteOnDrop = false;
entity.Comp.Until = _timing.CurTime + entity.Comp.Duration;
}
}