Files
tbd-station-14/Content.Server/Worldgen/Components/WorldChunkComponent.cs

23 lines
592 B
C#

using Content.Server.Worldgen.Systems;
namespace Content.Server.Worldgen.Components;
/// <summary>
/// This is used for marking an entity as being a world chunk.
/// </summary>
[RegisterComponent]
[Access(typeof(WorldControllerSystem))]
public sealed partial class WorldChunkComponent : Component
{
/// <summary>
/// The coordinates of the chunk, in chunk space.
/// </summary>
[DataField("coordinates")] public Vector2i Coordinates;
/// <summary>
/// The map this chunk belongs to.
/// </summary>
[DataField("map")] public EntityUid Map;
}