Files
tbd-station-14/Content.Server/Power/EntitySystems/ActivatableUIRequiresPowerSystem.cs

36 lines
1.1 KiB
C#

using Content.Shared.Power;
using Content.Shared.Power.Components;
using Content.Shared.Power.EntitySystems;
using Content.Shared.UserInterface;
using ActivatableUISystem = Content.Shared.UserInterface.ActivatableUISystem;
namespace Content.Server.Power.EntitySystems;
public sealed class ActivatableUIRequiresPowerSystem : SharedActivatableUIRequiresPowerSystem
{
[Dependency] private readonly ActivatableUISystem _activatableUI = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ActivatableUIRequiresPowerComponent, PowerChangedEvent>(OnPowerChanged);
}
protected override void OnActivate(Entity<ActivatableUIRequiresPowerComponent> ent, ref ActivatableUIOpenAttemptEvent args)
{
if (args.Cancelled || this.IsPowered(ent.Owner, EntityManager))
{
return;
}
args.Cancel();
}
private void OnPowerChanged(EntityUid uid, ActivatableUIRequiresPowerComponent component, ref PowerChangedEvent args)
{
if (!args.Powered)
_activatableUI.CloseAll(uid);
}
}