119 lines
4.0 KiB
C#
119 lines
4.0 KiB
C#
using System.Linq;
|
|
using Content.Server.Audio;
|
|
using Content.Shared.Administration;
|
|
using Robust.Server.Player;
|
|
using Robust.Shared.Audio;
|
|
using Robust.Shared.Console;
|
|
using Robust.Shared.ContentPack;
|
|
using Robust.Shared.Player;
|
|
using Robust.Shared.Prototypes;
|
|
|
|
namespace Content.Server.Administration.Commands;
|
|
|
|
[AdminCommand(AdminFlags.Fun)]
|
|
public sealed class PlayGlobalSoundCommand : IConsoleCommand
|
|
{
|
|
[Dependency] private readonly IEntityManager _entManager = default!;
|
|
[Dependency] private readonly IPlayerManager _playerManager = default!;
|
|
[Dependency] private readonly IPrototypeManager _protoManager = default!;
|
|
[Dependency] private readonly IResourceManager _res = default!;
|
|
|
|
public string Command => "playglobalsound";
|
|
public string Description => Loc.GetString("play-global-sound-command-description");
|
|
public string Help => Loc.GetString("play-global-sound-command-help");
|
|
|
|
public void Execute(IConsoleShell shell, string argStr, string[] args)
|
|
{
|
|
Filter filter;
|
|
var audio = AudioParams.Default;
|
|
|
|
bool replay = true;
|
|
|
|
switch (args.Length)
|
|
{
|
|
// No arguments, show command help.
|
|
case 0:
|
|
shell.WriteLine(Loc.GetString("play-global-sound-command-help"));
|
|
return;
|
|
|
|
// No users, play sound for everyone.
|
|
case 1:
|
|
// Filter.Broadcast does resolves IPlayerManager, so use this instead.
|
|
filter = Filter.Empty().AddAllPlayers(_playerManager);
|
|
break;
|
|
|
|
// One or more users specified.
|
|
default:
|
|
var volumeOffset = 0;
|
|
|
|
// Try to specify a new volume to play it at.
|
|
if (int.TryParse(args[1], out var volume))
|
|
{
|
|
audio = audio.WithVolume(volume);
|
|
volumeOffset = 1;
|
|
}
|
|
else
|
|
{
|
|
shell.WriteError(Loc.GetString("play-global-sound-command-volume-parse", ("volume", args[1])));
|
|
return;
|
|
}
|
|
|
|
// No users specified so play for them all.
|
|
if (args.Length == 2)
|
|
{
|
|
filter = Filter.Empty().AddAllPlayers(_playerManager);
|
|
}
|
|
else
|
|
{
|
|
replay = false;
|
|
|
|
filter = Filter.Empty();
|
|
|
|
// Skip the first argument, which is the sound path.
|
|
for (var i = 1 + volumeOffset; i < args.Length; i++)
|
|
{
|
|
var username = args[i];
|
|
|
|
if (!_playerManager.TryGetSessionByUsername(username, out var session))
|
|
{
|
|
shell.WriteError(Loc.GetString("play-global-sound-command-player-not-found", ("username", username)));
|
|
continue;
|
|
}
|
|
|
|
filter.AddPlayer(session);
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
audio = audio.AddVolume(-8);
|
|
_entManager.System<ServerGlobalSoundSystem>().PlayAdminGlobal(filter, args[0], audio, replay);
|
|
}
|
|
|
|
public CompletionResult GetCompletion(IConsoleShell shell, string[] args)
|
|
{
|
|
if (args.Length == 1)
|
|
{
|
|
var hint = Loc.GetString("play-global-sound-command-arg-path");
|
|
|
|
var options = CompletionHelper.AudioFilePath(args[0], _protoManager, _res);
|
|
|
|
return CompletionResult.FromHintOptions(options, hint);
|
|
}
|
|
|
|
if (args.Length == 2)
|
|
return CompletionResult.FromHint(Loc.GetString("play-global-sound-command-arg-volume"));
|
|
|
|
if (args.Length > 2)
|
|
{
|
|
var options = _playerManager.Sessions.Select<ICommonSession, string>(c => c.Name);
|
|
return CompletionResult.FromHintOptions(
|
|
options,
|
|
Loc.GetString("play-global-sound-command-arg-usern", ("user", args.Length - 2)));
|
|
}
|
|
|
|
return CompletionResult.Empty;
|
|
}
|
|
}
|