Files
tbd-station-14/Content.Shared/GameObjects/Components/Items/ItemComponentState.cs
ZelteHonor b2e2aef78d Rider static analysis (#433)
* Non-accessed local variable

* Merge cast and type checks.

* StringComparison.Ordinal added for better culture support

* Supposed code improvement in launcher. Remove unused code.

* Update ExplosionHelper.cs

Unintentional change.

* Optimized Import

* Add Robust.Shared.Utility import where it was deleted

* Other random suggestion

* Improve my comment
2019-11-13 23:37:46 +01:00

23 lines
598 B
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Items
{
[Serializable, NetSerializable]
public class ItemComponentState : ComponentState
{
public string EquippedPrefix { get; set; }
public ItemComponentState(string equippedPrefix) : base(ContentNetIDs.ITEM)
{
EquippedPrefix = equippedPrefix;
}
protected ItemComponentState(string equippedPrefix, uint netId) : base(netId)
{
EquippedPrefix = equippedPrefix;
}
}
}