Files
tbd-station-14/Content.Server/GameObjects/EntitySystems/VerbSystem.cs
ZelteHonor b2e2aef78d Rider static analysis (#433)
* Non-accessed local variable

* Merge cast and type checks.

* StringComparison.Ordinal added for better culture support

* Supposed code improvement in launcher. Remove unused code.

* Update ExplosionHelper.cs

Unintentional change.

* Optimized Import

* Add Robust.Shared.Utility import where it was deleted

* Other random suggestion

* Improve my comment
2019-11-13 23:37:46 +01:00

121 lines
4.6 KiB
C#

using System.Collections.Generic;
using System.Reflection;
using Content.Shared.GameObjects;
using Robust.Server.Interfaces.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.IoC;
using static Content.Shared.GameObjects.EntitySystemMessages.VerbSystemMessages;
namespace Content.Server.GameObjects.EntitySystems
{
public class VerbSystem : EntitySystem
{
#pragma warning disable 649
[Dependency] private readonly IEntityManager _entityManager;
[Dependency] private readonly IPlayerManager _playerManager;
#pragma warning restore 649
public override void Initialize()
{
base.Initialize();
IoCManager.InjectDependencies(this);
}
public override void RegisterMessageTypes()
{
base.RegisterMessageTypes();
RegisterMessageType<RequestVerbsMessage>();
RegisterMessageType<UseVerbMessage>();
}
public override void HandleNetMessage(INetChannel channel, EntitySystemMessage message)
{
base.HandleNetMessage(channel, message);
switch (message)
{
case RequestVerbsMessage req:
{
if (!_entityManager.TryGetEntity(req.EntityUid, out var entity))
{
return;
}
var session = _playerManager.GetSessionByChannel(channel);
var userEntity = session.AttachedEntity;
var data = new List<VerbsResponseMessage.VerbData>();
//Get verbs, component dependent.
foreach (var (component, verb) in VerbUtility.GetVerbs(entity))
{
if (verb.RequireInteractionRange && !VerbUtility.InVerbUseRange(userEntity, entity))
continue;
if(VerbUtility.IsVerbInvisible(verb, userEntity, component, out var vis))
continue;
// TODO: These keys being giant strings is inefficient as hell.
data.Add(new VerbsResponseMessage.VerbData(verb.GetText(userEntity, component),
$"{component.GetType()}:{verb.GetType()}",
vis == VerbVisibility.Visible));
}
//Get global verbs. Visible for all entities regardless of their components.
foreach (var globalVerb in VerbUtility.GetGlobalVerbs(Assembly.GetExecutingAssembly()))
{
if (globalVerb.RequireInteractionRange && !VerbUtility.InVerbUseRange(userEntity, entity))
continue;
if(VerbUtility.IsVerbInvisible(globalVerb, userEntity, entity, out var vis))
continue;
data.Add(new VerbsResponseMessage.VerbData(globalVerb.GetText(userEntity, entity),
globalVerb.GetType().ToString(), vis == VerbVisibility.Visible));
}
var response = new VerbsResponseMessage(data, req.EntityUid);
RaiseNetworkEvent(response, channel);
break;
}
case UseVerbMessage use:
{
if (!_entityManager.TryGetEntity(use.EntityUid, out var entity))
{
return;
}
var session = _playerManager.GetSessionByChannel(channel);
var userEntity = session.AttachedEntity;
foreach (var (component, verb) in VerbUtility.GetVerbs(entity))
{
if ($"{component.GetType()}:{verb.GetType()}" != use.VerbKey)
{
continue;
}
if (verb.RequireInteractionRange)
{
var distanceSquared = (userEntity.Transform.WorldPosition - entity.Transform.WorldPosition)
.LengthSquared;
if (distanceSquared > VerbUtility.InteractionRangeSquared)
{
break;
}
}
verb.Activate(userEntity, component);
break;
}
break;
}
}
}
}
}