* Non-accessed local variable * Merge cast and type checks. * StringComparison.Ordinal added for better culture support * Supposed code improvement in launcher. Remove unused code. * Update ExplosionHelper.cs Unintentional change. * Optimized Import * Add Robust.Shared.Utility import where it was deleted * Other random suggestion * Improve my comment
18 lines
375 B
C#
18 lines
375 B
C#
using Content.Client.Chat;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Timing;
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namespace Content.Client.Interfaces.Chat
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{
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public interface IChatManager
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{
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void Initialize();
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void FrameUpdate(FrameEventArgs delta);
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void SetChatBox(ChatBox chatBox);
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void RemoveSpeechBubble(EntityUid entityUid, SpeechBubble bubble);
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}
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}
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