* lord save me * UI/ChatBox: Use the new `defStyle` param for `RenderMarkup` The previous iteration didn't work because `AddMessage` can't inherit its color from the PushColor (since we're not doing actual tag stacks anymore). * rebase touchup
225 lines
6.9 KiB
C#
225 lines
6.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using Content.Server.Hands.Components;
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using Content.Server.Items;
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using Content.Server.Weapon.Ranged.Barrels.Components;
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using Content.Shared.Examine;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Weapons.Ranged.Barrels.Components;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Utility;
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using Robust.Shared.Utility.Markup;
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namespace Content.Server.Weapon.Ranged.Ammunition.Components
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{
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[RegisterComponent]
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#pragma warning disable 618
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public sealed class AmmoBoxComponent : Component, IInteractUsing, IUse, IInteractHand, IMapInit, IExamine
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#pragma warning restore 618
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{
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[Dependency] private readonly IEntityManager _entities = default!;
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public override string Name => "AmmoBox";
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[DataField("caliber")]
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private BallisticCaliber _caliber = BallisticCaliber.Unspecified;
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[DataField("capacity")]
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public int Capacity
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{
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get => _capacity;
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set
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{
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_capacity = value;
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_spawnedAmmo = new Stack<EntityUid>(value);
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}
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}
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private int _capacity = 30;
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public int AmmoLeft => _spawnedAmmo.Count + _unspawnedCount;
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private Stack<EntityUid> _spawnedAmmo = new();
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private Container _ammoContainer = default!;
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private int _unspawnedCount;
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[DataField("fillPrototype")]
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private string? _fillPrototype;
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protected override void Initialize()
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{
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base.Initialize();
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_ammoContainer = ContainerHelpers.EnsureContainer<Container>(Owner, $"{Name}-container", out var existing);
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if (existing)
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{
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foreach (var entity in _ammoContainer.ContainedEntities)
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{
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_unspawnedCount--;
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_spawnedAmmo.Push(entity);
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_ammoContainer.Insert(entity);
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}
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}
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}
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void IMapInit.MapInit()
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{
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_unspawnedCount += _capacity;
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UpdateAppearance();
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}
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private void UpdateAppearance()
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{
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if (_entities.TryGetComponent(Owner, out AppearanceComponent? appearanceComponent))
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{
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appearanceComponent.SetData(MagazineBarrelVisuals.MagLoaded, true);
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appearanceComponent.SetData(AmmoVisuals.AmmoCount, AmmoLeft);
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appearanceComponent.SetData(AmmoVisuals.AmmoMax, _capacity);
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}
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}
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public EntityUid? TakeAmmo()
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{
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if (_spawnedAmmo.TryPop(out var ammo))
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{
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_ammoContainer.Remove(ammo);
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return ammo;
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}
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if (_unspawnedCount > 0)
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{
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ammo = _entities.SpawnEntity(_fillPrototype, _entities.GetComponent<TransformComponent>(Owner).Coordinates);
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// when dumping from held ammo box, this detaches the spawned ammo from the player.
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_entities.GetComponent<TransformComponent>(ammo).AttachParentToContainerOrGrid();
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_unspawnedCount--;
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}
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return ammo;
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}
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public bool TryInsertAmmo(EntityUid user, EntityUid entity)
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{
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if (!_entities.TryGetComponent(entity, out AmmoComponent? ammoComponent))
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{
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return false;
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}
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if (ammoComponent.Caliber != _caliber)
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{
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Owner.PopupMessage(user, Loc.GetString("ammo-box-component-try-insert-ammo-wrong-caliber"));
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return false;
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}
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if (AmmoLeft >= Capacity)
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{
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Owner.PopupMessage(user, Loc.GetString("ammo-box-component-try-insert-ammo-no-room"));
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return false;
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}
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_spawnedAmmo.Push(entity);
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_ammoContainer.Insert(entity);
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UpdateAppearance();
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return true;
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}
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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if (_entities.HasComponent<AmmoComponent>(eventArgs.Using))
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{
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return TryInsertAmmo(eventArgs.User, eventArgs.Using);
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}
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if (_entities.TryGetComponent(eventArgs.Using, out RangedMagazineComponent? rangedMagazine))
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{
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for (var i = 0; i < Math.Max(10, rangedMagazine.ShotsLeft); i++)
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{
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if (rangedMagazine.TakeAmmo() is not {Valid: true} ammo)
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{
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continue;
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}
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if (!TryInsertAmmo(eventArgs.User, ammo))
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{
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rangedMagazine.TryInsertAmmo(eventArgs.User, ammo);
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return true;
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}
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}
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return true;
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}
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return false;
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}
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private bool TryUse(EntityUid user)
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{
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if (!_entities.TryGetComponent(user, out HandsComponent? handsComponent))
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{
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return false;
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}
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if (TakeAmmo() is not { } ammo)
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{
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return false;
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}
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if (_entities.TryGetComponent(ammo, out ItemComponent? item))
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{
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if (!handsComponent.CanPutInHand(item))
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{
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TryInsertAmmo(user, ammo);
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return false;
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}
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handsComponent.PutInHand(item);
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}
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UpdateAppearance();
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return true;
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}
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public void EjectContents(int count)
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{
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var ejectCount = Math.Min(count, Capacity);
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var ejectAmmo = new List<EntityUid>(ejectCount);
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for (var i = 0; i < Math.Min(count, Capacity); i++)
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{
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if (TakeAmmo() is not { } ammo)
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{
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break;
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}
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ejectAmmo.Add(ammo);
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}
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ServerRangedBarrelComponent.EjectCasings(ejectAmmo);
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UpdateAppearance();
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}
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bool IUse.UseEntity(UseEntityEventArgs eventArgs)
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{
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return TryUse(eventArgs.User);
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}
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bool IInteractHand.InteractHand(InteractHandEventArgs eventArgs)
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{
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return TryUse(eventArgs.User);
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}
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public void Examine(FormattedMessage.Builder message, bool inDetailsRange)
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{
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message.AddMarkup("\n" + Loc.GetString("ammo-box-component-on-examine-caliber-description", ("caliber", _caliber)));
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message.AddMarkup("\n" + Loc.GetString("ammo-box-component-on-examine-remaining-ammo-description", ("ammoLeft",AmmoLeft),("capacity", _capacity)));
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}
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}
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}
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