* lord save me * UI/ChatBox: Use the new `defStyle` param for `RenderMarkup` The previous iteration didn't work because `AddMessage` can't inherit its color from the PushColor (since we're not doing actual tag stacks anymore). * rebase touchup
66 lines
2.0 KiB
C#
66 lines
2.0 KiB
C#
#nullable enable
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using Content.Client.UserInterface;
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using Content.Client.Administration;
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using Content.Shared;
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using Robust.Client.Credits;
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using Robust.Client.AutoGenerated;
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using Robust.Client.Player;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Robust.Shared.Utility;
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using Robust.Shared.Network;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Utility.Markup;
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using YamlDotNet.RepresentationModel;
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namespace Content.Client.Administration.UI
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{
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/// <summary>
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/// This window connects to a BwoinkSystem channel. BwoinkSystem manages the rest.
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/// </summary>
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[GenerateTypedNameReferences]
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public partial class BwoinkWindow : SS14Window
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{
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[Dependency] private readonly IEntitySystemManager _systemManager = default!;
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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private readonly NetUserId _channelId;
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public BwoinkWindow(NetUserId channelId, string title)
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{
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RobustXamlLoader.Load(this);
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IoCManager.InjectDependencies(this);
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_channelId = channelId;
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Title = (_playerManager.LocalPlayer?.UserId == _channelId) ? "Admin Message" : title;
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SenderLineEdit.OnTextEntered += Input_OnTextEntered;
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}
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private void Input_OnTextEntered(LineEdit.LineEditEventArgs args)
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{
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if (!string.IsNullOrWhiteSpace(args.Text))
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{
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var bwoink = _systemManager.GetEntitySystem<BwoinkSystem>();
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bwoink.Send(_channelId, args.Text);
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}
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SenderLineEdit.Clear();
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}
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public void ReceiveLine(string text)
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{
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TextOutput.AddMessage(Basic.RenderMarkup(text));
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}
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}
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}
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